unsigned int addr = pending->addr;
unsigned int pitch_lsb = pending->pitch & GENMASK(15, 0);
unsigned int fmt = pending->format;
+ unsigned int rotation = pending->rotation;
unsigned int offset = (pending->y << 16) | pending->x;
unsigned int src_size = (pending->height << 16) | pending->width;
unsigned int blend_mode = state->base.pixel_blend_mode;
ignore_pixel_alpha = OVL_CONST_BLEND;
}
- if (pending->rotation & DRM_MODE_REFLECT_Y) {
+ /*
+ * Treat rotate 180 as flip x + flip y, and XOR the original rotation value
+ * to flip x + flip y to support both in the same time.
+ */
+ if (rotation & DRM_MODE_ROTATE_180)
+ rotation ^= DRM_MODE_REFLECT_X | DRM_MODE_REFLECT_Y;
+
+ if (rotation & DRM_MODE_REFLECT_Y) {
con |= OVL_CON_VIRT_FLIP;
addr += (pending->height - 1) * pending->pitch;
}
- if (pending->rotation & DRM_MODE_REFLECT_X) {
+ if (rotation & DRM_MODE_REFLECT_X) {
con |= OVL_CON_HORZ_FLIP;
addr += pending->pitch - 1;
}