--- /dev/null
+// This program is a thorough test of the LOADVn/STOREVn shadow memory
+// operations.
+
+#include <assert.h>
+#include <stdlib.h>
+#include <stdio.h>
+#include <string.h>
+#include <sys/mman.h>
+#include "memcheck/memcheck.h"
+
+// All the sizes here are in *bytes*, not bits.
+
+typedef unsigned char U1;
+typedef unsigned short U2;
+typedef unsigned int U4;
+typedef unsigned long long U8;
+
+typedef float F4;
+typedef double F8;
+
+#define PAGE_SIZE 4096ULL
+
+
+// XXX: should check the error cases for SET/GET_VBITS also
+
+// For the byte 'x', build a value of 'size' bytes from that byte, eg:
+// size 1 --> x
+// size 2 --> xx
+// size 4 --> xxxx
+// size 8 --> xxxxxxxx
+// where the 0 bits are seen by Memcheck as defined, and the 1 bits are
+// seen as undefined (ie. the value of each bit matches its V bit, ie. the
+// resulting value is the same as its metavalue).
+//
+U8 build(int size, U1 byte)
+{
+ int i;
+ U8 mask = 0;
+ U8 shres;
+ U8 res = 0xffffffffffffffffULL, res2;
+ VALGRIND_MAKE_WRITABLE(&res, 8);
+ assert(1 == size || 2 == size || 4 == size || 8 == size);
+
+ for (i = 0; i < size; i++) {
+ mask <<= 8;
+ mask |= (U8)byte;
+ }
+
+ res &= mask;
+
+ // res is now considered partially defined, but we know exactly what its
+ // value is (it happens to be the same as its metavalue).
+
+ VALGRIND_GET_VBITS(&res, &shres, 8);
+ res2 = res;
+ VALGRIND_MAKE_READABLE(&res2, 8); // avoid the 'undefined' warning
+ assert(res2 == shres);
+ return res;
+}
+
+U1 make_defined ( U1 x )
+{
+ volatile U1 xx = x;
+ VALGRIND_MAKE_READABLE(&xx, 1);
+ return xx;
+}
+
+void check(U1* arr, int n, char* who)
+{
+ int i;
+ U1* shadow = malloc(n);
+ U1 arr_i;
+ U8 sum = 0;
+ VALGRIND_GET_VBITS(arr, shadow, n);
+ for (i = 0; i < n; i++) {
+ arr_i = make_defined(arr[i]);
+ if (arr_i != shadow[i]) {
+ fprintf(stderr, "\n\nFAILURE: %s, byte %d -- "
+ "is 0x%x, should be 0x%x\n\n",
+ who, i, shadow[i], arr[i]);
+ exit(1);
+ }
+ sum += (U8)arr_i;
+ }
+ free(shadow);
+ printf("test passed, sum = %llu (%9.5f per byte)\n",
+ sum, (F8)sum / (F8)n);
+}
+
+static inline U4 randomU4 ( void )
+{
+ static U4 n = 0;
+ /* From "Numerical Recipes in C" 2nd Edition */
+ n = 1664525UL * n + 1013904223UL;
+ return n;
+}
+
+static inline U1 randomU1 ( void )
+{
+ return 0xFF & (randomU4() >> 13);
+}
+
+#define N_BYTES 300000
+#define N_EVENTS (5 * N_BYTES)
+
+
+void do_test_at ( U1* arr )
+{
+ int i;
+
+ U4 mv1 = 0, mv2 = 0, mv4 = 0, mv8 = 0, mv4f = 0, mv8f = 0;
+
+ /* Fill arr with random bytes whose shadows match them. */
+ printf("-------- arr = %p\n", arr);
+
+ printf("initialising\n");
+ for (i = 0; i < N_BYTES; i++)
+ arr[i] = (U1)build(1, randomU1());
+
+ printf("post-initialisation check\n");
+ check(arr, N_BYTES, "after initialisation");
+
+ /* Now do huge numbers of memory copies. */
+ printf("doing copies\n");
+ for (i = 0; i < N_EVENTS; i++) {
+ U4 ty, src, dst;
+ ty = (randomU4() >> 13) % 5;
+ tryagain:
+ src = (randomU4() >> 1) % N_BYTES;
+ dst = (randomU4() >> 3) % N_BYTES;
+ switch (ty) {
+ case 0: { // U1
+ *(U1*)(arr+dst) = *(U1*)(arr+src);
+ mv1++;
+ break;
+ }
+ case 1: { // U2
+ if (src+2 >= N_BYTES || dst+2 >= N_BYTES)
+ goto tryagain;
+ *(U2*)(arr+dst) = *(U2*)(arr+src);
+ mv2++;
+ break;
+ }
+ case 2: { // U4
+ if (src+4 >= N_BYTES || dst+4 >= N_BYTES)
+ goto tryagain;
+ *(U4*)(arr+dst) = *(U4*)(arr+src);
+ mv4++;
+ break;
+ }
+ case 3: { // U8
+ if (src+8 >= N_BYTES || dst+8 >= N_BYTES)
+ goto tryagain;
+ *(U8*)(arr+dst) = *(U8*)(arr+src);
+ mv8++;
+ break;
+ }
+ /* Don't bother with 32-bit floats. These cause
+ horrible complications, as discussed in sh-mem.c. */
+ /*
+ case 4: { // F4
+ if (src+4 >= N_BYTES || dst+4 >= N_BYTES)
+ goto tryagain;
+ *(F4*)(arr+dst) = *(F4*)(arr+src);
+ mv4f++;
+ break;
+ }
+ */
+ case 4: { // F8
+ if (src+8 >= N_BYTES || dst+8 >= N_BYTES)
+ goto tryagain;
+ *(F8*)(arr+dst) = *(F8*)(arr+src);
+ mv8f++;
+ break;
+ }
+ default:
+ fprintf(stderr, "sh-mem-random: bad size\n");
+ exit(0);
+ }
+ }
+
+ printf("final check\n");
+ check(arr, N_BYTES, "final check");
+
+ printf("counts 1/2/4/8/F4/F8: %d %d %d %d %d %d\n",
+ mv1, mv2, mv4, mv8, mv4f, mv8f);
+}
+
+
+
+int main(void)
+{
+ U1* arr;
+
+ if (0 == RUNNING_ON_VALGRIND) {
+ fprintf(stderr, "error: this program only works when run under Valgrind\n");
+ exit(1);
+ }
+
+ printf("-------- testing non-auxmap range --------\n");
+
+ arr = malloc(N_BYTES);
+ assert(arr);
+ do_test_at(arr);
+ free(arr);
+
+ if (sizeof(void*) == 8) {
+ // 64-bit platform.
+ int tries;
+ int nbytes_p;
+ U1* huge_addr = (U1*)0x6600000000; // 408GB
+ // Note, kernel 2.6.? on Athlon64 refuses fixed mmap requests
+ // at above 512GB.
+
+ printf("-------- testing auxmap range --------\n");
+
+ nbytes_p = (N_BYTES + PAGE_SIZE) & ~(PAGE_SIZE-1);
+
+ for (tries = 0; tries < 10; tries++) {
+ arr = mmap(huge_addr, nbytes_p, PROT_READ|PROT_WRITE,
+ MAP_FIXED|MAP_PRIVATE|MAP_ANONYMOUS, 0,0);
+ if (arr != MAP_FAILED)
+ break;
+ // hmm. fudge the address and try again.
+ huge_addr += (randomU4() & ~(PAGE_SIZE-1));
+ }
+
+ if (tries >= 10) {
+ fprintf(stderr, "sh-mem-random: can't mmap hi-mem\n");
+ exit(0);
+ }
+ assert(arr != MAP_FAILED);
+
+ do_test_at(arr);
+ }
+
+ return 0;
+
+}