#include <syslog.h>
#include <time.h>
+#include <netinet/tcp.h>
+
#include <sys/socket.h>
#include <sys/stat.h>
#include <sys/types.h>
buffer_dont_connect(req);
req->flags |= BF_READ_DONTWAIT; /* try to get back here ASAP */
s->rep->flags &= ~BF_EXPECT_MORE; /* speed up sending a previous response */
+#ifdef TCP_QUICKACK
+ if (s->listener->options & LI_O_NOQUICKACK) {
+ /* We need more data, we have to re-enable quick-ack in case we
+ * previously disabled it, otherwise we might cause the client
+ * to delay next data.
+ */
+ setsockopt(s->si[0].fd, IPPROTO_TCP, TCP_QUICKACK, &one, sizeof(one));
+ }
+#endif
if ((msg->msg_state != HTTP_MSG_RQBEFORE) && (txn->flags & TX_WAIT_NEXT_RQ)) {
/* If the client starts to talk, let's fall back to
req->analysers |= AN_REQ_HTTP_BODY;
}
- if (txn->flags & TX_REQ_XFER_LEN)
+ if (txn->flags & TX_REQ_XFER_LEN) {
req->analysers |= AN_REQ_HTTP_XFER_BODY;
+#ifdef TCP_QUICKACK
+ /* We expect some data from the client. Unless we know for sure
+ * we already have a full request, we have to re-enable quick-ack
+ * in case we previously disabled it, otherwise we might cause
+ * the client to delay further data.
+ */
+ if ((s->listener->options & LI_O_NOQUICKACK) &&
+ ((txn->flags & TX_REQ_TE_CHNK) ||
+ (msg->body_len > req->l - txn->req.eoh - 2)))
+ setsockopt(s->si[0].fd, IPPROTO_TCP, TCP_QUICKACK, &one, sizeof(one));
+#endif
+ }
/*************************************************************
* OK, that's finished for the headers. We have done what we *