Provide symbols constructed from the object name and line number for
code fragments placed into alternative sections, such as inline
REAL_CODE() assembly placed into .text16. This simplifies the
debugging task of finding the source code corresponding to a given
instruction pointer.
Note that we cannot use __FUNCTION__ since it is not a preprocessor
macro and so cannot be concatenated with string literals.
Signed-off-by: Michael Brown <mcb30@ipxe.org>
#define CODE_DEFAULT ".code32"
#endif
+/* LINE_SYMBOL: declare a symbol for the current source code line */
+#define LINE_SYMBOL _S2 ( OBJECT ) "__line_" _S2 ( __LINE__ ) ":"
+
/* TEXT16_CODE: declare a fragment of code that resides in .text16 */
#define TEXT16_CODE( asm_code_str ) \
".section \".text16\", \"ax\", @progbits\n\t" \
+ "\n" LINE_SYMBOL "\n\t" \
".code16\n\t" \
asm_code_str "\n\t" \
CODE_DEFAULT "\n\t" \
"push $1f\n\t" \
"call phys_call\n\t" \
".section \".text.phys\", \"ax\", @progbits\n\t"\
+ "\n" LINE_SYMBOL "\n\t" \
".code32\n\t" \
"\n1:\n\t" \
asm_code_str \