static void connection_client_connected(struct connection *conn, bool success)
{
- struct event_passthrough *e = event_create_passthrough(conn->event)->
- set_name("server_connection_connected");
-
i_assert(conn->list->set.client);
connection_update_properties(conn);
event_add_timeval(conn->event, "connect_finished_time",
&ioloop_timeval);
+ struct event_passthrough *e = event_create_passthrough(conn->event)->
+ set_name("server_connection_connected");
if (success) {
e_debug(e->event(), "Client connected (fd=%d)",
conn->fd_in);