<td>5000</td>
<td>The amount of time to delay between automatically cycling an item. If false, carousel will not automatically cycle.</td>
</tr>
+ <tr>
+ <td>keyboard</td>
+ <td>boolean</td>
+ <td>true</td>
+ <td>Whether the carousel should react to keyboard events.</td>
+ </tr>
<tr>
<td>pause</td>
- <td>string</td>
+ <td>string | null</td>
<td>"hover"</td>
- <td>Pauses the cycling of the carousel on mouseenter and resumes the cycling of the carousel on mouseleave.</td>
+ <td>If set to <code>"hover"</code>, pauses the cycling of the carousel on <code>mouseenter</code> and resumes the cycling of the carousel on <code>mouseleave</code>. If set to <code>null</code>, hovering over the carousel won't pause it.</td>
</tr>
<tr>
- <td>wrap</td>
- <td>boolean</td>
- <td>true</td>
- <td>Whether the carousel should cycle continuously or have hard stops.</td>
+ <td>ride</td>
+ <td>string</td>
+ <td>false</td>
+ <td>Autoplays the carousel after the user manually cycles the first item. If "carousel", autoplays the carousel on load.</td>
</tr>
<tr>
- <td>keyboard</td>
+ <td>wrap</td>
<td>boolean</td>
<td>true</td>
- <td>Whether the carousel should react to keyboard events.</td>
+ <td>Whether the carousel should cycle continuously or have hard stops.</td>
</tr>
</tbody>
</table>