--- /dev/null
+/* PR tree-optimization/58277 */
+
+extern void abort (void);
+static int a[2];
+int b, c, d, *e, f, g, h, **i = &e, k, l = 1, n, o, p;
+static int **volatile j = &e;
+const int m;
+char u;
+
+int
+bar ()
+{
+ u = 0;
+ return m;
+}
+
+__attribute__((noinline, noclone)) void
+baz ()
+{
+ asm ("");
+}
+
+static int
+foo ()
+{
+ int t1;
+ g = bar ();
+ if (l)
+ ;
+ else
+ for (;; h++)
+ {
+ *i = 0;
+ o = *e = 0;
+ if (p)
+ {
+ f = 0;
+ return 0;
+ }
+ for (;; k++)
+ {
+ int *t2 = 0;
+ int *const *t3[] = {
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, &t2, 0, 0, &t2, &t2, &t2,
+ &t2, &t2, 0, 0, 0, 0, 0, 0, 0, &t2, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, &t2, 0, 0, 0, 0, 0, 0, 0, &t2, &t2,
+ &t2, &t2, &t2, 0, 0, 0, 0, 0, 0, 0, &t2, 0, 0, 0,
+ &t2, 0, 0, 0, &t2, 0, &t2, 0, 0, &t2, 0, 0, 0, 0,
+ 0, &t2, 0, 0, 0, 0, &t2, &t2, 0, 0, 0, 0, &t2, 0,
+ 0, 0, 0, 0, 0, 0, &t2, 0, 0, 0, 0, 0, &t2, 0, 0, 0,
+ &t2, &t2
+ };
+ int *const **t4[] = {&t3[0]};
+ **i = 0;
+ if (**j)
+ break;
+ u = 0;
+ }
+ *i = *j;
+ t1 = 0;
+ for (; t1 < 5; t1++)
+ *i = *j;
+ }
+ *j = 0;
+ return 1;
+}
+
+int
+main ()
+{
+ int t5;
+ a[0] = 1;
+ {
+ int *t6[6] = {&d, &d};
+ for (n = 1; n; n--)
+ if (foo())
+ {
+ int *t7[] = {0};
+ d = 0;
+ for (; u < 1; u++)
+ *i = *j;
+ *i = 0;
+ *i = 0;
+ int t8[5] = {0};
+ *i = &t8[0];
+ int *const *t9 = &t6[0];
+ int *const **t10 = &t9;
+ *t10 = &t7[0];
+ }
+ }
+ u = 0;
+ for (; b; b++)
+ for (t5 = 0; t5 < 10; t5++)
+ c = a[a[a[a[a[a[a[a[c]]]]]]]];
+
+ baz ();
+
+ if (!a[a[a[a[a[a[a[a[a[a[a[a[a[a[a[u]]]]]]]]]]]]]]])
+ abort ();
+
+ return 0;
+}
--- /dev/null
+/* PR tree-optimization/58277 */
+
+extern void abort (void);
+static int a[1], b, c, e, i, j, k, m, q[] = { 1, 1 }, t;
+int volatile d;
+int **r;
+static int ***volatile s = &r;
+int f, g, o, x;
+static int *volatile h = &f, *p;
+char n;
+
+static void
+fn1 ()
+{
+ b = a[a[a[a[a[a[a[a[b]]]]]]]];
+ b = a[a[a[a[a[a[a[a[b]]]]]]]];
+ b = a[a[b]];
+ b = a[a[a[a[a[a[a[a[b]]]]]]]];
+ b = a[a[a[a[a[a[a[a[b]]]]]]]];
+}
+
+static int
+fn2 ()
+{
+ n = 0;
+ for (; g; t++)
+ {
+ for (;; m++)
+ {
+ d;
+ int *u;
+ int **v[] = {
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, &u, 0, 0, 0, 0, &u, &u, &u, &u, &u, &u, &u, 0,
+ &u, 0, &u, &u, &u, 0, &u, &u, 0, &u, &u, &u, &u, 0, &u, &u, &u,
+ &u, &u, 0, &u, &u, 0, &u, 0, &u, &u, 0, &u, &u, &u, &u, &u, 0,
+ &u, 0, 0, 0, &u, &u, &u, 0, 0, &u, &u, &u, 0, &u, 0, &u, &u
+ };
+ int ***w[] = { &v[0] };
+ if (*p)
+ break;
+ return 0;
+ }
+ *h = 0;
+ }
+ return 1;
+}
+
+static void
+fn3 ()
+{
+ int *y[] = { 0, 0, 0, 0, 0, 0, 0, 0 };
+ for (; i; i++)
+ x = 0;
+ if (fn2 ())
+ {
+ int *z[6] = { };
+ for (; n < 1; n++)
+ *h = 0;
+ int t1[7];
+ for (; c; c++)
+ o = t1[0];
+ for (; e; e--)
+ {
+ int **t2 = &y[0];
+ int ***t3 = &t2;
+ *t3 = &z[0];
+ }
+ }
+ *s = 0;
+ for (n = 0;; n = 0)
+ {
+ int t4 = 0;
+ if (q[n])
+ break;
+ *r = &t4;
+ }
+}
+
+int
+main ()
+{
+ for (; j; j--)
+ a[0] = 0;
+ fn3 ();
+ for (; k; k++)
+ fn1 ();
+ fn1 ();
+
+ if (n)
+ abort ();
+
+ return 0;
+}