#include <stdio.h>
//=======External Functions This Runner Calls=====
+void resetTest();
+
extern void setUp(void);
extern void tearDown(void);
extern void test_main(void );
int main(int argc, char *argv[])
{
progname = argv[0];
- Unity.TestFile = "ut-2803.c";
- UnityBegin("ut-2803.c");
+ Unity.TestFile = "bug-2803.c";
+ UnityBegin("bug-2803.c");
RUN_TEST(test_main, 117);
return (UnityEnd());
progname = argv[0];
Unity.TestFile = "clocktime.c";
UnityBegin("clocktime.c");
- RUN_TEST(test_CurrentYear, 30);
- RUN_TEST(test_CurrentYearFuzz, 45);
- RUN_TEST(test_TimeZoneOffset, 67);
- RUN_TEST(test_WrongYearStart, 87);
- RUN_TEST(test_PreviousYear, 106);
- RUN_TEST(test_NextYear, 125);
- RUN_TEST(test_NoReasonableConversion, 143);
- RUN_TEST(test_AlwaysInLimit, 165);
+ RUN_TEST(test_CurrentYear, 36);
+ RUN_TEST(test_CurrentYearFuzz, 51);
+ RUN_TEST(test_TimeZoneOffset, 73);
+ RUN_TEST(test_WrongYearStart, 93);
+ RUN_TEST(test_PreviousYear, 112);
+ RUN_TEST(test_NextYear, 131);
+ RUN_TEST(test_NoReasonableConversion, 149);
+ RUN_TEST(test_AlwaysInLimit, 171);
return (UnityEnd());
}