.\}
.nf
\fBChksum *Chksum(Id\fR \fItype\fR\fB)\fR
-my \fI$chksum\fR \fB= solv\&.Chksum\->new(\fR\fI$type\fR\fB)\fR;
+my \fI$chksum\fR \fB= solv::Chksum\->new(\fR\fI$type\fR\fB)\fR;
\fIchksum\fR \fB= solv\&.Chksum(\fR\fItype\fR\fB)\fR
-\fIchksum\fR \fB= solv\&.Chksum\&.new(\fR\fItype\fR\fB)\fR
+\fIchksum\fR \fB= Solv::Chksum\&.new(\fR\fItype\fR\fB)\fR
.fi
.if n \{\
.RE
.\}
.nf
\fBChksum *Chksum(Id\fR \fItype\fR\fB, const char *\fR\fIhex\fR\fB)\fR
-my \fI$chksum\fR \fB= solv\&.Chksum\->new(\fR\fI$type\fR\fB,\fR \fI$hex\fR\fB)\fR;
+my \fI$chksum\fR \fB= solv::Chksum\->new(\fR\fI$type\fR\fB,\fR \fI$hex\fR\fB)\fR;
\fIchksum\fR \fB= solv\&.Chksum(\fR\fItype\fR\fB,\fR \fIhex\fR\fB)\fR
-\fIchksum\fR \fB= solv\&.Chksum\&.new(\fR\fItype\fR\fB,\fR \fIhex\fR\fB)\fR
+\fIchksum\fR \fB= Solv::Chksum\&.new(\fR\fItype\fR\fB,\fR \fIhex\fR\fB)\fR
.fi
.if n \{\
.RE
=== CLASS METHODS ===
Chksum *Chksum(Id type)
- my $chksum = solv.Chksum->new($type);
+ my $chksum = solv::Chksum->new($type);
chksum = solv.Chksum(type)
- chksum = solv.Chksum.new(type)
+ chksum = Solv::Chksum.new(type)
Create a checksum object. Currently the following types
are supported:
These keys are constants in the *solv* class.
Chksum *Chksum(Id type, const char *hex)
- my $chksum = solv.Chksum->new($type, $hex);
+ my $chksum = solv::Chksum->new($type, $hex);
chksum = solv.Chksum(type, hex)
- chksum = solv.Chksum.new(type, hex)
+ chksum = Solv::Chksum.new(type, hex)
Create an already finalized checksum object.