this->mutex->unlock(this->mutex);
}
+METHOD(processor_t, execute_job, void,
+ private_processor_t *this, job_t *job)
+{
+ job_priority_t prio;
+ bool queued = FALSE;
+
+ this->mutex->lock(this->mutex);
+ if (get_idle_threads_nolock(this))
+ {
+ prio = sane_prio(job->get_priority(job));
+ job->status = JOB_STATUS_QUEUED;
+ /* insert job in front to execute it immediately */
+ this->jobs[prio]->insert_first(this->jobs[prio], job);
+ queued = TRUE;
+ }
+ this->job_added->signal(this->job_added);
+ this->mutex->unlock(this->mutex);
+
+ if (!queued)
+ {
+ job->execute(job);
+ job->destroy(job);
+ }
+}
+
METHOD(processor_t, set_threads, void,
private_processor_t *this, u_int count)
{
.get_working_threads = _get_working_threads,
.get_job_load = _get_job_load,
.queue_job = _queue_job,
+ .execute_job = _execute_job,
.set_threads = _set_threads,
.get_threads = _get_threads,
.cancel = _cancel,
*/
void (*queue_job) (processor_t *this, job_t *job);
+ /**
+ * Directly execute a job with an idle worker thread.
+ *
+ * If no idle thread is available, the job gets executed by the calling
+ * thread.
+ *
+ * @param job job, gets destroyed
+ */
+ void (*execute_job)(processor_t *this, job_t *job);
+
/**
* Set the number of threads to use in the processor.
*