if ((perf->cnt++ % 32) == 0) {
/* Header line: */
- n = snprintf(ptr, rem, "%%BUSY");
+ n = scnprintf(ptr, rem, "%%BUSY");
ptr += n;
rem -= n;
for (i = 0; i < gpu->num_perfcntrs; i++) {
const struct msm_gpu_perfcntr *perfcntr = &gpu->perfcntrs[i];
- n = snprintf(ptr, rem, "\t%s", perfcntr->name);
+ n = scnprintf(ptr, rem, "\t%s", perfcntr->name);
ptr += n;
rem -= n;
}
return ret;
val = totaltime ? 1000 * activetime / totaltime : 0;
- n = snprintf(ptr, rem, "%3d.%d%%", val / 10, val % 10);
+ n = scnprintf(ptr, rem, "%3d.%d%%", val / 10, val % 10);
ptr += n;
rem -= n;
for (i = 0; i < ret; i++) {
/* cycle counters (I think).. convert to MHz.. */
val = cntrs[i] / 10000;
- n = snprintf(ptr, rem, "\t%5d.%02d",
+ n = scnprintf(ptr, rem, "\t%5d.%02d",
val / 100, val % 100);
ptr += n;
rem -= n;
}
}
- n = snprintf(ptr, rem, "\n");
+ n = scnprintf(ptr, rem, "\n");
ptr += n;
rem -= n;