+2019-10-29 Iain Sandoe <iain@sandoe.co.uk>
+
+ Backport from mainline
+ 2019-10-12 Iain Sandoe <iain@sandoe.co.uk>
+
+ * config/darwin-protos.h (machopic_finish): Delete.
+ * config/darwin.c (machopic_finish): Make static.
+
+ Backport from mainline
+ 2019-10-09 Iain Sandoe <iain@sandoe.co.uk>
+
+ * config/darwin.c (machopic_indirect_data_reference): Set flag to
+ indicate that the new symbol is an indirection.
+ (machopic_indirect_call_target): Likewise.
+ * config/darwin.h (MACHO_SYMBOL_FLAG_INDIRECTION): New.
+ (MACHO_SYMBOL_INDIRECTION_P): New.
+ (MACHO_SYMBOL_FLAG_STATIC): Adjust bit number.
+
+ Backport from mainline
+ 2019-10-08 Iain Sandoe <iain@sandoe.co.uk>
+
+ * config/darwin.c (machopic_indirect_data_reference): Check for
+ required indirections before making direct access to defined
+ values.
+ (machopic_output_indirection): Place the indirected pointes for
+ required indirections into the non-lazy symbol pointers section.
+ (darwin_encode_section_info):
+ * config/darwin.h (MACHO_SYMBOL_FLAG_MUST_INDIRECT): New.
+ (MACHO_SYMBOL_MUST_INDIRECT_P): New.
+
+ Backport from mainline
+ 2019-10-07 Iain Sandoe <iain@sandoe.co.uk>
+
+ * config/darwin.c (machopic_output_indirection): Don't put
+ hidden symbol indirections into the .data section, use the
+ non-lazy symbol pointers section as normal.
+ (darwin_encode_section_info): Record if a symbol is hidden.
+ * config/darwin.h (MACHO_SYMBOL_FLAG_HIDDEN_VIS): New.
+ (MACHO_SYMBOL_HIDDEN_VIS_P): New.
+
+ Backport from mainline
+ 2019-10-07 Iain Sandoe <iain@sandoe.co.uk>
+
+ * config/darwin.c (machopic_symbol_defined_p): Use symbol flag
+ predicates instead of accessing bits directly.
+ (machopic_indirect_call_target): Likewise.
+ (machopic_output_indirection): Likewise.
+ (darwin_encode_section_info): Improve description. Use renamed
+ symbol flags. Use predicate macros for variables and functions.
+ * config/darwin.h:
+ Rename MACHO_SYMBOL_VARIABLE to MACHO_SYMBOL_FLAG_VARIABLE.
+ Rename MACHO_SYMBOL_DEFINED to MACHO_SYMBOL_FLAG_DEFINED.
+ Rename MACHO_SYMBOL_STATIC to MACHO_SYMBOL_FLAG_STATIC.
+ (MACHO_SYMBOL_VARIABLE_P): New.
+ (MACHO_SYMBOL_DEFINED_P):New.
+ (MACHO_SYMBOL_STATIC_P): New.
+ * config/i386/darwin.h (MACHO_SYMBOL_FLAG_VARIABLE): Delete.
+ (SYMBOL_FLAG_SUBT_DEP): New.
+ * config/rs6000/darwin.h (SYMBOL_FLAG_SUBT_DEP): New.
+
2019-10-29 Iain Sandoe <iain@sandoe.co.uk>
Backport from mainline
setting the second word in the .non_lazy_symbol_pointer data
structure to symbol. See indirect_data for the code that handles
the extra indirection, and machopic_output_indirection and its use
- of MACHO_SYMBOL_STATIC for the code that handles @code{static}
+ of MACHO_SYMBOL_FLAG_STATIC for the code that handles @code{static}
symbol indirection. */
/* For darwin >= 9 (OSX 10.5) the linker is capable of making the necessary
int
machopic_symbol_defined_p (rtx sym_ref)
{
- if (SYMBOL_REF_FLAGS (sym_ref) & MACHO_SYMBOL_FLAG_DEFINED)
+ if (MACHO_SYMBOL_DEFINED_P (sym_ref))
return true;
/* If a symbol references local and is not an extern to this
{
/* If the symbol references a variable and the variable is a
common symbol, then this symbol is not defined. */
- if (SYMBOL_REF_FLAGS (sym_ref) & MACHO_SYMBOL_FLAG_VARIABLE)
+ if (MACHO_SYMBOL_VARIABLE_P (sym_ref))
{
tree decl = SYMBOL_REF_DECL (sym_ref);
if (!decl)
/* some other cpu -- writeme! */
gcc_unreachable ();
}
- else if (defined)
+ else if (defined && ! MACHO_SYMBOL_MUST_INDIRECT_P (orig))
{
rtx offset = NULL;
if (DARWIN_PPC || HAVE_lo_sum)
machopic_indirection_name (orig, /*stub_p=*/false)));
SYMBOL_REF_DATA (ptr_ref) = SYMBOL_REF_DATA (orig);
+ SYMBOL_REF_FLAGS (ptr_ref) |= MACHO_SYMBOL_FLAG_INDIRECTION;
ptr_ref = gen_const_mem (Pmode, ptr_ref);
machopic_define_symbol (ptr_ref);
if (MACHOPIC_INDIRECT
&& GET_CODE (XEXP (target, 0)) == SYMBOL_REF
- && !(SYMBOL_REF_FLAGS (XEXP (target, 0))
- & MACHO_SYMBOL_FLAG_DEFINED))
+ && ! MACHO_SYMBOL_DEFINED_P (XEXP (target, 0)))
{
rtx sym_ref = XEXP (target, 0);
const char *stub_name = machopic_indirection_name (sym_ref,
XEXP (target, 0) = gen_rtx_SYMBOL_REF (mode, stub_name);
SYMBOL_REF_DATA (XEXP (target, 0)) = SYMBOL_REF_DATA (sym_ref);
+ SYMBOL_REF_FLAGS (XEXP (target, 0)) |= MACHO_SYMBOL_FLAG_INDIRECTION;
MEM_READONLY_P (target) = 1;
MEM_NOTRAP_P (target) = 1;
}
machopic_output_stub (asm_out_file, sym, stub);
}
else if (! indirect_data (symbol)
+ && ! MACHO_SYMBOL_MUST_INDIRECT_P (symbol)
+ && ! MACHO_SYMBOL_HIDDEN_VIS_P (symbol)
&& (machopic_symbol_defined_p (symbol)
|| SYMBOL_REF_LOCAL_P (symbol)))
{
assemble_name (asm_out_file, sym_name);
fprintf (asm_out_file, "\n");
- /* Variables that are marked with MACHO_SYMBOL_STATIC need to
+ /* Variables that are marked with MACHO_SYMBOL_FLAG_STATIC need to
have their symbol name instead of 0 in the second entry of
the non-lazy symbol pointer data structure when they are
defined. This allows the runtime to rebind newer instances
of the translation unit with the original instance of the
symbol. */
- if ((SYMBOL_REF_FLAGS (symbol) & MACHO_SYMBOL_STATIC)
+ if (MACHO_SYMBOL_STATIC_P (symbol)
&& machopic_symbol_defined_p (symbol))
init = gen_rtx_SYMBOL_REF (Pmode, sym_name);
return 1;
}
-void
+static void
machopic_finish (FILE *asm_out_file)
{
if (machopic_indirections)
&& XINT (XEXP (op, 0), 1) == UNSPEC_MACHOPIC_OFFSET);
}
-/* This function records whether a given name corresponds to a defined
- or undefined function or variable, for machopic_classify_ident to
- use later. */
+/* This function:
+ computes and caches a series of flags that characterise the symbol's
+ properties that affect Mach-O code gen (including accidental cases
+ from older toolchains).
+
+ TODO:
+ Here we also need to do enough analysis to determine if a symbol's
+ name needs to be made linker-visible. This is more tricky - since
+ it depends on whether we've previously seen a global weak definition
+ in the same section.
+ */
void
-darwin_encode_section_info (tree decl, rtx rtl, int first ATTRIBUTE_UNUSED)
+darwin_encode_section_info (tree decl, rtx rtl, int first)
{
- rtx sym_ref;
+ /* Careful not to prod global register variables. */
+ if (!MEM_P (rtl))
+ return;
- /* Do the standard encoding things first. */
+ /* Do the standard encoding things first; this sets:
+ SYMBOL_FLAG_FUNCTION,
+ SYMBOL_FLAG_LOCAL, (binds_local_p)
+ TLS_MODEL, SYMBOL_FLAG_SMALL
+ SYMBOL_FLAG_EXTERNAL. */
default_encode_section_info (decl, rtl, first);
- if (TREE_CODE (decl) != FUNCTION_DECL && TREE_CODE (decl) != VAR_DECL)
+ if (! VAR_OR_FUNCTION_DECL_P (decl))
return;
- sym_ref = XEXP (rtl, 0);
- if (TREE_CODE (decl) == VAR_DECL)
+ rtx sym_ref = XEXP (rtl, 0);
+ if (VAR_P (decl))
SYMBOL_REF_FLAGS (sym_ref) |= MACHO_SYMBOL_FLAG_VARIABLE;
+ /* Only really common if there's no initialiser. */
+ bool really_common_p = (DECL_COMMON (decl)
+ && (DECL_INITIAL (decl) == NULL
+ || (!in_lto_p
+ && DECL_INITIAL (decl) == error_mark_node)));
+
+ /* For Darwin, if we have specified visibility and it's not the default
+ that's counted 'hidden'. */
+ if (DECL_VISIBILITY_SPECIFIED (decl)
+ && DECL_VISIBILITY (decl) != VISIBILITY_DEFAULT)
+ SYMBOL_REF_FLAGS (sym_ref) |= MACHO_SYMBOL_FLAG_HIDDEN_VIS;
+
if (!DECL_EXTERNAL (decl)
&& (!TREE_PUBLIC (decl) || !DECL_WEAK (decl))
&& ! lookup_attribute ("weakref", DECL_ATTRIBUTES (decl))
SYMBOL_REF_FLAGS (sym_ref) |= MACHO_SYMBOL_FLAG_DEFINED;
if (! TREE_PUBLIC (decl))
- SYMBOL_REF_FLAGS (sym_ref) |= MACHO_SYMBOL_STATIC;
+ SYMBOL_REF_FLAGS (sym_ref) |= MACHO_SYMBOL_FLAG_STATIC;
+
+ /* Short cut check for Darwin 'must indirect' rules. */
+ if (really_common_p
+ || (DECL_WEAK (decl) && ! MACHO_SYMBOL_HIDDEN_VIS_P (sym_ref))
+ || lookup_attribute ("weakref", DECL_ATTRIBUTES (decl)))
+ SYMBOL_REF_FLAGS (sym_ref) |= MACHO_SYMBOL_FLAG_MUST_INDIRECT;
}
void
#undef TARGET_ASM_MARK_DECL_PRESERVED
#define TARGET_ASM_MARK_DECL_PRESERVED darwin_mark_decl_preserved
-/* Set on a symbol with SYMBOL_FLAG_FUNCTION or
- MACHO_SYMBOL_FLAG_VARIABLE to indicate that the function or
- variable has been defined in this translation unit.
- When porting Mach-O to new architectures you need to make
- sure these aren't clobbered by the backend. */
+/* Any port using this header needs to define the first available
+ subtarget symbol bit: SYMBOL_FLAG_SUBT_DEP. */
-#define MACHO_SYMBOL_FLAG_VARIABLE (SYMBOL_FLAG_MACH_DEP)
-#define MACHO_SYMBOL_FLAG_DEFINED ((SYMBOL_FLAG_MACH_DEP) << 1)
+/* Is a variable. */
+#define MACHO_SYMBOL_FLAG_VARIABLE (SYMBOL_FLAG_SUBT_DEP)
+#define MACHO_SYMBOL_VARIABLE_P(RTX) \
+ ((SYMBOL_REF_FLAGS (RTX) & MACHO_SYMBOL_FLAG_VARIABLE) != 0)
+
+/* Set on a symbol that must be indirected, even when there is a
+ definition in the TU. The ABI mandates that common symbols are so
+ indirected, as are weak. If 'fix-and-continue' is operational then
+ data symbols might also be. */
+
+#define MACHO_SYMBOL_FLAG_MUST_INDIRECT ((SYMBOL_FLAG_SUBT_DEP) << 1)
+#define MACHO_SYMBOL_MUST_INDIRECT_P(RTX) \
+ ((SYMBOL_REF_FLAGS (RTX) & MACHO_SYMBOL_FLAG_MUST_INDIRECT) != 0)
+
+/* Set on a symbol with SYMBOL_FLAG_FUNCTION or MACHO_SYMBOL_FLAG_VARIABLE
+ to indicate that the function or variable is considered defined in this
+ translation unit. */
+
+#define MACHO_SYMBOL_FLAG_DEFINED ((SYMBOL_FLAG_SUBT_DEP) << 2)
+#define MACHO_SYMBOL_DEFINED_P(RTX) \
+ ((SYMBOL_REF_FLAGS (RTX) & MACHO_SYMBOL_FLAG_DEFINED) != 0)
+
+/* Set on a symbol that has specified non-default visibility. */
+
+#define MACHO_SYMBOL_FLAG_HIDDEN_VIS ((SYMBOL_FLAG_SUBT_DEP) << 3)
+#define MACHO_SYMBOL_HIDDEN_VIS_P(RTX) \
+ ((SYMBOL_REF_FLAGS (RTX) & MACHO_SYMBOL_FLAG_HIDDEN_VIS) != 0)
+
+/* Set on a symbol that is a pic stub or symbol indirection (i.e. the
+ L_xxxxx${stub,non_lazy_ptr,lazy_ptr}. */
+
+#define MACHO_SYMBOL_FLAG_INDIRECTION ((SYMBOL_FLAG_SUBT_DEP) << 5)
+#define MACHO_SYMBOL_INDIRECTION_P(RTX) \
+ ((SYMBOL_REF_FLAGS (RTX) & MACHO_SYMBOL_FLAG_INDIRECTION) != 0)
/* Set on a symbol to indicate when fix-and-continue style code
generation is being used and the symbol refers to a static symbol
that should be rebound from new instances of a translation unit to
the original instance of the data. */
-#define MACHO_SYMBOL_STATIC ((SYMBOL_FLAG_MACH_DEP) << 2)
+#define MACHO_SYMBOL_FLAG_STATIC ((SYMBOL_FLAG_SUBT_DEP) << 6)
+#define MACHO_SYMBOL_STATIC_P(RTX) \
+ ((SYMBOL_REF_FLAGS (RTX) & MACHO_SYMBOL_FLAG_STATIC) != 0)
/* Symbolic names for various things we might know about a symbol. */