DEF_SECTION (mod_term_section, 0, ".mod_term_func", 0)
DEF_SECTION (constructor_section, 0, ".constructor", 0)
DEF_SECTION (destructor_section, 0, ".destructor", 0)
+DEF_SECTION (static_init_section, SECTION_CODE,
+ ".section\t__TEXT,__StaticInit,regular,pure_instructions", 0)
/* Objective-C ABI=0 (Original version) sections. */
DEF_SECTION (objc_class_section, 0, ".objc_class", 1)
if (decl && DECL_SECTION_NAME (decl) != NULL)
return get_named_section (decl, NULL, 0);
+ /* Intercept functions in global init; these are placed in separate sections.
+ FIXME: there should be some neater way to do this. */
+ if (DECL_NAME (decl)
+ && (startswith (IDENTIFIER_POINTER (DECL_NAME (decl)), "_GLOBAL__sub_I")
+ || startswith (IDENTIFIER_POINTER (DECL_NAME (decl)),
+ "__static_initialization_and_destruction")))
+ return darwin_sections[static_init_section];
+
/* We always put unlikely executed stuff in the cold section. */
if (freq == NODE_FREQUENCY_UNLIKELY_EXECUTED)
return (use_coal) ? darwin_sections[text_cold_coal_section]