__ast_sorcery_insert_wizard_mapping((sorcery), (type), AST_MODULE, (name), (data), \
(caching), (position))
+/*!
+ * \brief Wizard Apply Flags
+ *
+ * These flags apply only to a wizard/object-type combination.
+ * The same wizard may be applied to a different object-type with
+ * different flags and behavior. If ALLOW_DUPLICATE is set
+ * the wizard could even be applied to the same object-type
+ * with different flags.
+ */
+enum ast_sorcery_wizard_apply_flags {
+ /*! Apply no special behavior */
+ AST_SORCERY_WIZARD_APPLY_NONE = (0 << 0),
+ /*! This wizard will cache this object type's entries */
+ AST_SORCERY_WIZARD_APPLY_CACHING = (1 << 0),
+ /*! This wizard won't allow Create, Update or Delete operations on this object type */
+ AST_SORCERY_WIZARD_APPLY_READONLY = (1 << 1),
+ /*! This wizard will allow other instances of itself on the same object type */
+ AST_SORCERY_WIZARD_APPLY_ALLOW_DUPLICATE = (1 << 2)
+};
+
+/*!
+ * \brief Insert an additional object wizard mapping at a specific position
+ * in the wizard list returning wizard information
+ * \since 13.26.0
+ * \since 16.3.0
+ *
+ * \param sorcery Pointer to a sorcery structure
+ * \param object_type_name Name of the object type to apply to
+ * \param module The name of the module, typically AST_MODULE
+ * \param wizard_type_name Name of the wizard type to use
+ * \param wizard_args Opaque string to be passed to the wizard
+ * May be NULL but see note below
+ * \param flags One or more of enum ast_sorcery_wizard_apply_flags
+ * \param position An index to insert to or one of ast_sorcery_wizard_position
+ * \param[out] wizard A variable to receive a pointer to the ast_sorcery_wizard structure.
+ * May be NULL if not needed.
+ * \param[out] wizard_data A variable to receive a pointer to the wizard's internal data.
+ * May be NULL if not needed.
+ *
+ * \return What occurred when applying the mapping
+ *
+ * \note This should be called *after* applying default mappings
+ *
+ * \note Although \ref wizard_args is an optional parameter it is highly
+ * recommended to supply one. If you use the AST_SORCERY_WIZARD_APPLY_ALLOW_DUPLICATE
+ * flag, and you intend to ever remove a wizard mapping, you'll need wizard_args
+ * to remove specific instances of a wizard type.
+ */
+enum ast_sorcery_apply_result __ast_sorcery_object_type_insert_wizard(struct ast_sorcery *sorcery,
+ const char *object_type_name, const char *module, const char *wizard_type_name,
+ const char *wizard_args, enum ast_sorcery_wizard_apply_flags flags, int position,
+ struct ast_sorcery_wizard **wizard, void **wizard_data);
+
+/*!
+ * \brief Insert an additional object wizard mapping at a specific position
+ * in the wizard list returning wizard information
+ * \since 13.26.0
+ * \since 16.3.0
+ *
+ * \param sorcery Pointer to a sorcery structure
+ * \param object_type_name Name of the object type to apply to
+ * \param wizard_type_name Name of the wizard type to use
+ * \param wizard_args Opaque string to be passed to the wizard
+ * May be NULL but see note below
+ * \param flags One or more of enum ast_sorcery_wizard_apply_flags
+ * \param position An index to insert to or one of ast_sorcery_wizard_position
+ * \param[out] wizard A variable to receive a pointer to the ast_sorcery_wizard structure.
+ * May be NULL if not needed.
+ * \param[out] wizard_data A variable to receive a pointer to the wizard's internal data.
+ * May be NULL if not needed.
+ *
+ * \return What occurred when applying the mapping
+ *
+ * \note This should be called *after* applying default mappings
+ *
+ * \note Although \ref wizard_args is an optional parameter it is highly
+ * recommended to supply one. If you use the AST_SORCERY_WIZARD_APPLY_ALLOW_DUPLICATE
+ * flag, and you intend to ever remove a wizard mapping, you'll need wizard_args
+ * to remove specific instances.
+ */
+#define ast_sorcery_object_type_insert_wizard(sorcery, \
+ object_type_name, wizard_type_name, wizard_args, flags, \
+ position, wizard, wizard_data) \
+ __ast_sorcery_object_type_insert_wizard((sorcery), \
+ (object_type_name), AST_MODULE, (wizard_type_name), (wizard_args), (flags), \
+ position, (wizard), (wizard_data))
+
+/*!
+ * \brief Apply additional object wizard mappings returning wizard information
+ * \since 13.26.0
+ * \since 16.3.0
+ *
+ * \param sorcery Pointer to a sorcery structure
+ * \param object_type_name Name of the object type to apply to
+ * \param wizard_type_name Name of the wizard type to use
+ * \param wizard_args Opaque string to be passed to the wizard
+ * May be NULL but see note below
+ * \param flags One or more of enum ast_sorcery_wizard_apply_flags
+ * \param[out] wizard A variable to receive a pointer to the ast_sorcery_wizard structure.
+ * May be NULL if not needed.
+ * \param[out] wizard_data A variable to receive a pointer to the wizard's internal data.
+ * May be NULL if not needed.
+ *
+ * \return What occurred when applying the mapping
+ *
+ * \note This should be called *after* applying default mappings
+ *
+ * \note Although \ref wizard_args is an optional parameter it is highly
+ * recommended to supply one. If you use the AST_SORCERY_WIZARD_APPLY_ALLOW_DUPLICATE
+ * flag, and you intend to ever remove a wizard mapping, you'll need wizard_args
+ * to remove specific instances.
+ */
+#define ast_sorcery_object_type_apply_wizard(sorcery, \
+ object_type_name, wizard_type_name, wizard_args, flags, \
+ wizard, wizard_data) \
+ __ast_sorcery_object_type_insert_wizard((sorcery), \
+ (object_type_name), AST_MODULE, (wizard_type_name), (wizard_args), (flags), \
+ AST_SORCERY_WIZARD_POSITION_LAST, (wizard), (wizard_data))
+
+/*!
+ * \brief Remove an object wizard mapping
+ * \since 13.26.0
+ * \since 16.3.0
+ *
+ * \param sorcery Pointer to a sorcery structure
+ * \param object_type_name Name of the object type to remove from
+ * \param module The name of the module, typically AST_MODULE
+ * \param wizard_type_name The name of the of the wizard type to remove
+ * \param wizard_args Opaque string originally passed to the wizard
+ *
+ * \retval 0 success
+ * \retval -1 failure
+ *
+ * \note If there were multiple instances of the same wizard type
+ * added to this object type without using \ref wizard_args, then
+ * only the first wizard matching wizard_type will be removed.
+ */
+int __ast_sorcery_object_type_remove_wizard(struct ast_sorcery *sorcery,
+ const char *object_type_name, const char *module, const char *wizard_type_name,
+ const char *wizard_args);
+
+/*!
+ * \brief Remove an object wizard mapping
+ * \since 13.26.0
+ * \since 16.3.0
+ *
+ * \param sorcery Pointer to a sorcery structure
+ * \param object_type_name Name of the object type to remove from
+ * \param wizard_type_name The name of the of the wizard type to remove
+ * \param wizard_args Opaque string originally passed to the wizard
+ *
+ * \retval 0 success
+ * \retval -1 failure
+ *
+ * \note If there were multiple instances of the same wizard type
+ * added to this object type without using \ref wizard_args, then
+ * only the first wizard matching wizard_type will be removed.
+ */
+#define ast_sorcery_object_type_remove_wizard(sorcery, object_type_name, \
+ wizard_type_name, wizard_args) \
+ __ast_sorcery_object_type_remove_wizard((sorcery), (object_type_name), \
+ AST_MODULE, (wizard_type_name), (wizard_args))
+
/*!
* \brief Remove an object wizard mapping
*
/*! \brief Wizard is acting as an object cache */
unsigned int caching:1;
+
+ /*! \brief Wizard is read_only */
+ unsigned int read_only:1;
+
+ /*! \brief Wizard allows others of the same type */
+ unsigned int allow_duplicates:1;
+
+ /*! \brief Wizard arguments */
+ char wizard_args[0];
};
/*! \brief Interface for a sorcery object type wizards */
return 0;
}
+int __ast_sorcery_object_type_remove_wizard(struct ast_sorcery *sorcery,
+ const char *object_type_name, const char *module, const char *wizard_type_name,
+ const char *wizard_args)
+{
+ RAII_VAR(struct ast_sorcery_object_type *, object_type,
+ ao2_find(sorcery->types, object_type_name, OBJ_SEARCH_KEY), ao2_cleanup);
+ int res = -1;
+ int i;
+
+ if (!object_type) {
+ return res;
+ }
+
+ AST_VECTOR_RW_WRLOCK(&object_type->wizards);
+ for (i = 0; i < AST_VECTOR_SIZE(&object_type->wizards); i++) {
+ struct ast_sorcery_object_wizard *wizard = AST_VECTOR_GET(&object_type->wizards, i);
+
+ if (strcmp(wizard->wizard->callbacks.name, wizard_type_name) == 0
+ && strcmp(S_OR(wizard->wizard_args, ""), S_OR(wizard_args, "")) == 0) {
+ ao2_cleanup(AST_VECTOR_REMOVE_ORDERED(&object_type->wizards, i));
+ res = 0;
+ break;
+ }
+ }
+ AST_VECTOR_RW_UNLOCK(&object_type->wizards);
+
+ return res;
+}
+
/*! \brief Internal function removes a wizard mapping */
int __ast_sorcery_remove_wizard_mapping(struct ast_sorcery *sorcery,
const char *type, const char *module, const char *name)
return res;
}
-/*! \brief Internal function which creates an object type and inserts a wizard mapping */
-enum ast_sorcery_apply_result __ast_sorcery_insert_wizard_mapping(struct ast_sorcery *sorcery,
- const char *type, const char *module, const char *name, const char *data,
- unsigned int caching, int position)
+enum ast_sorcery_apply_result __ast_sorcery_object_type_insert_wizard(struct ast_sorcery *sorcery,
+ const char *object_type_name, const char *module, const char *wizard_type_name,
+ const char *wizard_args, enum ast_sorcery_wizard_apply_flags flags, int position,
+ struct ast_sorcery_wizard **wizard, void **wizard_data)
{
- RAII_VAR(struct ast_sorcery_object_type *, object_type, ao2_find(sorcery->types, type, OBJ_KEY), ao2_cleanup);
- RAII_VAR(struct ast_sorcery_internal_wizard *, wizard, ao2_find(wizards, name, OBJ_KEY), ao2_cleanup);
- RAII_VAR(struct ast_sorcery_object_wizard *, object_wizard, ao2_alloc(sizeof(*object_wizard), sorcery_object_wizard_destructor), ao2_cleanup);
+ RAII_VAR(struct ast_sorcery_object_type *, object_type, ao2_find(sorcery->types, object_type_name, OBJ_KEY), ao2_cleanup);
+ RAII_VAR(struct ast_sorcery_internal_wizard *, internal_wizard, ao2_find(wizards, wizard_type_name, OBJ_KEY), ao2_cleanup);
+ RAII_VAR(struct ast_sorcery_object_wizard *, object_wizard, NULL, ao2_cleanup);
int created = 0;
- if (!wizard) {
- ast_log(LOG_ERROR, "Wizard '%s' could not be applied to object type '%s' as it was not found\n",
- name, type);
+ object_wizard = ao2_alloc(sizeof(*object_wizard)
+ + (ast_strlen_zero(wizard_args) ? 0 : strlen(wizard_args) + 1),
+ sorcery_object_wizard_destructor);
+
+ if (!object_wizard) {
return AST_SORCERY_APPLY_FAIL;
- } else if (!object_wizard) {
+ }
+
+ if (!internal_wizard) {
+ ast_log(LOG_ERROR,
+ "Wizard '%s' could not be applied to object type '%s' as it was not found\n",
+ wizard_type_name, object_type_name);
return AST_SORCERY_APPLY_FAIL;
}
if (!object_type) {
- if (!(object_type = sorcery_object_type_alloc(type, module))) {
+ if (!(object_type = sorcery_object_type_alloc(object_type_name, module))) {
return AST_SORCERY_APPLY_FAIL;
}
created = 1;
struct ast_sorcery_object_wizard *found;
#define WIZARD_COMPARE(a, b) ((a)->wizard == (b))
- found = AST_VECTOR_GET_CMP(&object_type->wizards, wizard, WIZARD_COMPARE);
+ found = AST_VECTOR_GET_CMP(&object_type->wizards, internal_wizard, WIZARD_COMPARE);
#undef WIZARD_COMPARE
- if (found) {
+ if (found
+ && !((flags & AST_SORCERY_WIZARD_APPLY_ALLOW_DUPLICATE) || found->allow_duplicates)) {
ast_debug(1, "Wizard %s already applied to object type %s\n",
- wizard->callbacks.name, object_type->name);
+ internal_wizard->callbacks.name, object_type->name);
AST_VECTOR_RW_UNLOCK(&object_type->wizards);
return AST_SORCERY_APPLY_DUPLICATE;
}
}
ast_debug(5, "Calling wizard %s open callback on object type %s\n",
- name, object_type->name);
- if (wizard->callbacks.open && !(object_wizard->data = wizard->callbacks.open(data))) {
+ wizard_type_name, object_type->name);
+ if (internal_wizard->callbacks.open && !(object_wizard->data = internal_wizard->callbacks.open(wizard_args))) {
ast_log(LOG_WARNING, "Wizard '%s' failed to open mapping for object type '%s' with data: %s\n",
- name, object_type->name, S_OR(data, ""));
+ wizard_type_name, object_type->name, S_OR(wizard_args, ""));
AST_VECTOR_RW_UNLOCK(&object_type->wizards);
return AST_SORCERY_APPLY_FAIL;
}
- ast_module_ref(wizard->callbacks.module);
+ ast_module_ref(internal_wizard->callbacks.module);
- object_wizard->wizard = ao2_bump(wizard);
- object_wizard->caching = caching;
+ object_wizard->wizard = ao2_bump(internal_wizard);
+ object_wizard->caching = !!(flags & AST_SORCERY_WIZARD_APPLY_CACHING);
+ object_wizard->read_only = !!(flags & AST_SORCERY_WIZARD_APPLY_READONLY);
+ if (wizard_args) {
+ strcpy(object_wizard->wizard_args, wizard_args); /* Safe */
+ }
if (position == AST_SORCERY_WIZARD_POSITION_LAST) {
position = AST_VECTOR_SIZE(&object_type->wizards);
}
NOTIFY_INSTANCE_OBSERVERS(sorcery->observers, wizard_mapped,
- sorcery->module_name, sorcery, type, &wizard->callbacks, data, object_wizard->data);
+ sorcery->module_name, sorcery, object_type_name, &internal_wizard->callbacks, wizard_args,
+ object_wizard->data);
+
+ if (wizard) {
+ *wizard = &internal_wizard->callbacks;
+ }
+ if (wizard_data) {
+ *wizard_data = object_wizard->data;
+ }
return AST_SORCERY_APPLY_SUCCESS;
}
+/*! \brief Internal function which creates an object type and inserts a wizard mapping */
+enum ast_sorcery_apply_result __ast_sorcery_insert_wizard_mapping(struct ast_sorcery *sorcery,
+ const char *object_type_name, const char *module, const char *wizard_type_name,
+ const char *wizard_args, unsigned int caching, int position)
+{
+ return __ast_sorcery_object_type_insert_wizard(sorcery, object_type_name, module, wizard_type_name,
+ wizard_args, caching ? AST_SORCERY_WIZARD_APPLY_CACHING : AST_SORCERY_WIZARD_APPLY_NONE,
+ position, NULL, NULL);
+}
+
/*! \brief Internal function which creates an object type and adds a wizard mapping */
enum ast_sorcery_apply_result __ast_sorcery_apply_wizard_mapping(struct ast_sorcery *sorcery,
- const char *type, const char *module, const char *name, const char *data, unsigned int caching)
+ const char *object_type_name, const char *module, const char *wizard_type_name,
+ const char *wizard_args, unsigned int caching)
{
- return __ast_sorcery_insert_wizard_mapping(sorcery, type, module, name, data,
- caching, AST_SORCERY_WIZARD_POSITION_LAST);
+ return __ast_sorcery_insert_wizard_mapping(sorcery, object_type_name, module, wizard_type_name,
+ wizard_args, caching, AST_SORCERY_WIZARD_POSITION_LAST);
}
enum ast_sorcery_apply_result __ast_sorcery_apply_config(struct ast_sorcery *sorcery, const char *name, const char *module)
/*! \brief Internal function which returns if the wizard has created the object */
static int sorcery_wizard_create(const struct ast_sorcery_object_wizard *object_wizard, const struct sorcery_details *details)
{
- if (!object_wizard->wizard->callbacks.create) {
+ if (!object_wizard->wizard->callbacks.create || object_wizard->read_only) {
ast_debug(5, "Sorcery wizard '%s' does not support creation\n", object_wizard->wizard->callbacks.name);
return 0;
}
/*! \brief Internal function which returns if a wizard has updated the object */
static int sorcery_wizard_update(const struct ast_sorcery_object_wizard *object_wizard, const struct sorcery_details *details)
{
- if (!object_wizard->wizard->callbacks.update) {
+ if (!object_wizard->wizard->callbacks.update || object_wizard->read_only) {
ast_debug(5, "Sorcery wizard '%s' does not support updating\n", object_wizard->wizard->callbacks.name);
return 0;
}
/*! \brief Internal function which returns if a wizard has deleted the object */
static int sorcery_wizard_delete(const struct ast_sorcery_object_wizard *object_wizard, const struct sorcery_details *details)
{
- if (!object_wizard->wizard->callbacks.delete) {
+ if (!object_wizard->wizard->callbacks.delete || object_wizard->read_only) {
ast_debug(5, "Sorcery wizard '%s' does not support deletion\n", object_wizard->wizard->callbacks.name);
return 0;
}
ast_test_validate(test,
ast_sorcery_insert_wizard_mapping(sorcery, "test_object_type", "test2", "test2data", 0, 0) != 0);
+ ast_test_validate(test,
+ ast_sorcery_object_type_insert_wizard(sorcery, "test_object_type", "test2", "test2data2",
+ AST_SORCERY_WIZARD_APPLY_ALLOW_DUPLICATE, 0, NULL, NULL) == 0);
+
+ ast_test_validate(test,
+ ast_sorcery_object_type_remove_wizard(sorcery, "test_object_type", "test2", "test2data2") == 0);
+
ast_test_validate(test,
ast_sorcery_get_wizard_mapping(sorcery, "test_object_type", 0, &wizard, &data) == 0);
ast_test_validate(test, strcmp("test2", wizard->name) == 0);
return AST_TEST_PASS;
}
+static struct ast_sorcery_wizard test_read_only_wizard = {
+ .name = "test-read-only",
+ .retrieve_id = sorcery_test_retrieve_id,
+};
+
+AST_TEST_DEFINE(wizard_read_only)
+{
+ RAII_VAR(struct ast_sorcery *, sorcery, NULL, ast_sorcery_unref);
+ RAII_VAR(struct ast_sorcery_wizard *, wizard_read_only, &test_read_only_wizard, ast_sorcery_wizard_unregister);
+ RAII_VAR(struct ast_sorcery_wizard *, wizard1, &test_wizard, ast_sorcery_wizard_unregister);
+ RAII_VAR(struct test_sorcery_object *, obj, NULL, ao2_cleanup);
+ struct ast_sorcery_wizard *wizard;
+
+ switch (cmd) {
+ case TEST_INIT:
+ info->name = "wizard_read_only";
+ info->category = "/main/sorcery/";
+ info->summary = "sorcery wizard read-only test";
+ info->description =
+ "sorcery wizard read-only test";
+ return AST_TEST_NOT_RUN;
+ case TEST_EXECUTE:
+ break;
+ }
+
+ wizard1->load = sorcery_test_load;
+ wizard1->reload = sorcery_test_load;
+
+ if (!(sorcery = ast_sorcery_open())) {
+ ast_test_status_update(test, "Failed to open a sorcery instance\n");
+ return AST_TEST_FAIL;
+ }
+
+ ast_sorcery_wizard_register(wizard_read_only);
+ ast_sorcery_wizard_register(wizard1);
+
+ if ((ast_sorcery_apply_default(sorcery, "test_object_type", "test-read-only", NULL) != AST_SORCERY_APPLY_SUCCESS) ||
+ ast_sorcery_internal_object_register(sorcery, "test_object_type", test_sorcery_object_alloc, NULL, NULL)) {
+ ast_test_status_update(test, "Failed to apply object defaults\n");
+ return AST_TEST_FAIL;
+ }
+
+ ast_test_validate(test,
+ ast_sorcery_get_wizard_mapping_count(sorcery, "test_object_type") == 1);
+
+ ast_test_validate(test,
+ ast_sorcery_object_type_apply_wizard(sorcery, "test_object_type",
+ "test", "test2data", AST_SORCERY_WIZARD_APPLY_READONLY, &wizard, NULL) == 0);
+
+ ast_test_validate(test, strcmp(wizard->name, wizard1->name) == 0);
+
+ ast_test_validate(test,
+ ast_sorcery_get_wizard_mapping_count(sorcery, "test_object_type") == 2);
+
+ if (!(obj = ast_sorcery_alloc(sorcery, "test_object_type", "blah"))) {
+ ast_test_status_update(test, "Failed to allocate a known object type\n");
+ return AST_TEST_FAIL;
+ }
+
+ if (ast_sorcery_create(sorcery, obj) == 0) {
+ ast_test_status_update(test, "Should not have created object using read-only wizard\n");
+ return AST_TEST_FAIL;
+ }
+
+ return AST_TEST_PASS;
+}
+
static int unload_module(void)
{
AST_TEST_UNREGISTER(wizard_registration);
AST_TEST_UNREGISTER(instance_observation);
AST_TEST_UNREGISTER(wizard_observation);
AST_TEST_UNREGISTER(wizard_apply_and_insert);
+ AST_TEST_UNREGISTER(wizard_read_only);
return 0;
}
AST_TEST_REGISTER(global_observation);
AST_TEST_REGISTER(instance_observation);
AST_TEST_REGISTER(wizard_observation);
+ AST_TEST_REGISTER(wizard_read_only);
return AST_MODULE_LOAD_SUCCESS;
}