* ------------------------------------------------------------------------
*/
- const NAME = 'carousel'
- const VERSION = '4.0.0-alpha.6'
- const DATA_KEY = 'bs.carousel'
- const EVENT_KEY = `.${DATA_KEY}`
- const DATA_API_KEY = '.data-api'
- const JQUERY_NO_CONFLICT = $.fn[NAME]
- const TRANSITION_DURATION = 600
- const ARROW_LEFT_KEYCODE = 37 // KeyboardEvent.which value for left arrow key
- const ARROW_RIGHT_KEYCODE = 39 // KeyboardEvent.which value for right arrow key
+ const NAME = 'carousel'
+ const VERSION = '4.0.0-alpha.6'
+ const DATA_KEY = 'bs.carousel'
+ const EVENT_KEY = `.${DATA_KEY}`
+ const DATA_API_KEY = '.data-api'
+ const JQUERY_NO_CONFLICT = $.fn[NAME]
+ const TRANSITION_DURATION = 600
+ const ARROW_LEFT_KEYCODE = 37 // KeyboardEvent.which value for left arrow key
+ const ARROW_RIGHT_KEYCODE = 39 // KeyboardEvent.which value for right arrow key
+ const TOUCHEVENT_COMPAT_WAIT = 500 // Time for mouse compat events to fire after touch
const Default = {
interval : 5000,
KEYDOWN : `keydown${EVENT_KEY}`,
MOUSEENTER : `mouseenter${EVENT_KEY}`,
MOUSELEAVE : `mouseleave${EVENT_KEY}`,
+ TOUCHEND : `touchend${EVENT_KEY}`,
LOAD_DATA_API : `load${EVENT_KEY}${DATA_API_KEY}`,
CLICK_DATA_API : `click${EVENT_KEY}${DATA_API_KEY}`
}
this._isPaused = false
this._isSliding = false
+ this.touchTimeout = null
+
this._config = this._getConfig(config)
this._element = $(element)[0]
this._indicatorsElement = $(this._element).find(Selector.INDICATORS)[0]
.on(Event.KEYDOWN, (event) => this._keydown(event))
}
- if (this._config.pause === 'hover' &&
- !('ontouchstart' in document.documentElement)) {
+ if (this._config.pause === 'hover') {
$(this._element)
.on(Event.MOUSEENTER, (event) => this.pause(event))
.on(Event.MOUSELEAVE, (event) => this.cycle(event))
+ if ('ontouchstart' in document.documentElement) {
+ // if it's a touch-enabled device, mouseenter/leave are fired as
+ // part of the mouse compatibility events on first tap - the carousel
+ // would stop cycling until user tapped out of it;
+ // here, we listen for touchend, explicitly pause the carousel
+ // (as if it's the second time we tap on it, mouseenter compat event
+ // is NOT fired) and after a timeout (to allow for mouse compatibility
+ // events to fire) we explicitly restart cycling
+ $(this._element).on(Event.TOUCHEND, () => {
+ this.pause()
+ if (this.touchTimeout) {
+ clearTimeout(this.touchTimeout)
+ }
+ this.touchTimeout = setTimeout((event) => this.cycle(event), TOUCHEVENT_COMPAT_WAIT + this._config.interval)
+ })
+ }
}
}
assert.strictEqual($template.find('.carousel-item')[0], $template.find('.active')[0], 'first item still active after left arrow press in <textarea>')
})
- QUnit.test('should only add mouseenter and mouseleave listeners when not on mobile', function (assert) {
- assert.expect(2)
- var isMobile = 'ontouchstart' in document.documentElement
- var templateHTML = '<div id="myCarousel" class="carousel" data-interval="false" data-pause="hover">'
- + '<div class="carousel-inner">'
- + '<div id="first" class="carousel-item active">'
- + '<img alt="">'
- + '</div>'
- + '<div id="second" class="carousel-item">'
- + '<img alt="">'
- + '</div>'
- + '<div id="third" class="carousel-item">'
- + '<img alt="">'
- + '</div>'
- + '</div>'
- + '</div>'
- var $template = $(templateHTML).bootstrapCarousel()
-
- $.each(['mouseover', 'mouseout'], function (i, type) {
- assert.strictEqual(type in $._data($template[0], 'events'), !isMobile, 'does' + (isMobile ? ' not' : '') + ' listen for ' + type + ' events')
- })
- })
-
QUnit.test('should wrap around from end to start when wrap option is true', function (assert) {
assert.expect(3)
var carouselHTML = '<div id="carousel-example-generic" class="carousel slide" data-wrap="true">'