static void* ZSTDMT_compressionThread(void* arg)
{
if (arg==NULL) return NULL; /* error : should not be possible */
- ZSTDMT_CCtx* const cctx = (ZSTDMT_CCtx*) arg;
- ZSTDMT_jobAgency* const jobAgency = &cctx->jobAgency;
- ZSTDMT_bufferPool* const pool = &cctx->bufferPool;
+ ZSTDMT_CCtx* const mtctx = (ZSTDMT_CCtx*) arg;
+ ZSTDMT_jobAgency* const jobAgency = &mtctx->jobAgency;
+ ZSTDMT_bufferPool* const pool = &mtctx->bufferPool;
+ ZSTD_CCtx* const cctx = ZSTD_createCCtx();
+ if (cctx==NULL) return NULL; /* allocation failure : thread not started */
for (;;) {
ZSTDMT_jobDescription const job = ZSTDMT_getjob(jobAgency);
if (job.src == NULL) {
- DEBUGLOG(4, "thread exit ")
+ DEBUGLOG(4, "thread exit ");
+ ZSTD_freeCCtx(cctx);
return NULL;
}
ZSTDMT_dstBufferManager* dstBufferManager = job.dstManager;
DEBUGLOG(4, "requesting a dstBuffer for frame %u", job.frameNumber);
buffer_t const dstBuffer = job.frameNumber ? ZSTDMT_getBuffer(pool, dstBufferCapacity) : ZSTDMT_getDstBuffer(dstBufferManager); /* lack params */
DEBUGLOG(4, "start compressing frame %u", job.frameNumber);
- size_t const cSize = ZSTD_compress(dstBuffer.start, dstBuffer.bufferSize, job.src, job.srcSize, job.compressionLevel);
+ //size_t const cSize = ZSTD_compress(dstBuffer.start, dstBuffer.bufferSize, job.src, job.srcSize, job.compressionLevel);
+ size_t const cSize = ZSTD_compressCCtx(cctx, dstBuffer.start, dstBuffer.bufferSize, job.src, job.srcSize, job.compressionLevel);
if (ZSTD_isError(cSize)) return (void*)(cSize); /* error */
size_t const writeError = ZSTDMT_tryWriteFrame(dstBufferManager, dstBuffer.start, cSize, job.frameNumber, job.isLastFrame); /* pas clair */
if (ZSTD_isError(writeError)) return (void*)writeError;