]> git.ipfire.org Git - thirdparty/shairport-sync.git/commitdiff
Update RELEASENOTES-DEVELOPMENT.md
authorMike Brady <4265913+mikebrady@users.noreply.github.com>
Sat, 29 Jun 2024 19:24:35 +0000 (20:24 +0100)
committerGitHub <noreply@github.com>
Sat, 29 Jun 2024 19:24:35 +0000 (20:24 +0100)
RELEASENOTES-DEVELOPMENT.md

index 1e749914d4daadf9ca7d56b6e50162618a572774..c882476bdb0c9cf999762c2f8a951ca79f019775 100644 (file)
@@ -1,3 +1,15 @@
+Version 4.3.4-dev-21-g105299a7
+==
+**Bug Fix**
+* Fixed a bug that prevented Shairport Sync from recovering cleanly if a player disconnected without warning. The problem was that the player thread would not respond to cancel request. Fixed by moving a `pthreadtestcancel()` call to the innermost loop.
+  
+  Associated with this, some obsolete watchdog code has been removed.
+  
+  Also, the `session_timeout` default has been changed from 120 seconds to 60 seconds.
+  
+  Thanks to [Tobias Huttinger](https://github.com/tobiashuttinger) for the bug report -- Issue [#1870](https://github.com/mikebrady/shairport-sync/issues/1870).
+  
+
 Version 4.3.4-dev-13-gc064b8ba
 ==
 **Bug Fixes**