const bool fixed_offset_src = g[u].fixedOffset();
const bool has_bounds = g[e].minBound || (g[e].maxBound != ROSE_BOUND_INF);
- DEBUG_PRINTF("edge %zu->%zu, bounds=[%u,%u], fixed_u=%d, prefix=%d\n",
+ /*DEBUG_PRINTF("edge %zu->%zu, bounds=[%u,%u], fixed_u=%d, prefix=%d\n",
g[u].index, g[v].index, g[e].minBound, g[e].maxBound,
- (int)g[u].fixedOffset(), (int)g[v].left);
+ (int)g[u].fixedOffset(), (int)g[v].left);*/
if (g[v].left) {
// Roles with prefix engines have their history handled by that prefix.