init::PinInit,
pin_init,
str::CStr,
- task::{MAX_SCHEDULE_TIMEOUT, TASK_INTERRUPTIBLE, TASK_NORMAL, TASK_UNINTERRUPTIBLE},
+ task::{
+ MAX_SCHEDULE_TIMEOUT, TASK_FREEZABLE, TASK_INTERRUPTIBLE, TASK_NORMAL, TASK_UNINTERRUPTIBLE,
+ },
time::Jiffies,
types::Opaque,
};
crate::current!().signal_pending()
}
+ /// Releases the lock and waits for a notification in interruptible and freezable mode.
+ ///
+ /// The process is allowed to be frozen during this sleep. No lock should be held when calling
+ /// this function, and there is a lockdep assertion for this. Freezing a task that holds a lock
+ /// can trivially deadlock vs another task that needs that lock to complete before it too can
+ /// hit freezable.
+ #[must_use = "wait_interruptible_freezable returns if a signal is pending, so the caller must check the return value"]
+ pub fn wait_interruptible_freezable<T: ?Sized, B: Backend>(
+ &self,
+ guard: &mut Guard<'_, T, B>,
+ ) -> bool {
+ self.wait_internal(
+ TASK_INTERRUPTIBLE | TASK_FREEZABLE,
+ guard,
+ MAX_SCHEDULE_TIMEOUT,
+ );
+ crate::current!().signal_pending()
+ }
+
/// Releases the lock and waits for a notification in interruptible mode.
///
/// Atomically releases the given lock (whose ownership is proven by the guard) and puts the
pub const TASK_INTERRUPTIBLE: c_int = bindings::TASK_INTERRUPTIBLE as c_int;
/// Bitmask for tasks that are sleeping in an uninterruptible state.
pub const TASK_UNINTERRUPTIBLE: c_int = bindings::TASK_UNINTERRUPTIBLE as c_int;
+/// Bitmask for tasks that are sleeping in a freezable state.
+pub const TASK_FREEZABLE: c_int = bindings::TASK_FREEZABLE as c_int;
/// Convenience constant for waking up tasks regardless of whether they are in interruptible or
/// uninterruptible sleep.
pub const TASK_NORMAL: c_uint = bindings::TASK_NORMAL as c_uint;