uint32_t h_total;
uint32_t h_active;
uint32_t v_active;
- uint32_t pixel_repetition;
uint32_t requested_pixel_clock_100Hz; /* in 100Hz */
uint32_t calculated_pixel_clock_100Hz; /* in 100Hz */
- uint32_t refresh_rate;
+ uint32_t dsc_bits_per_pixel;
+ uint32_t dsc_num_slices;
enum dc_color_depth color_depth;
enum dc_pixel_encoding pixel_encoding;
+ uint16_t refresh_rate;
+ uint8_t pixel_repetition;
bool interlaced;
- uint32_t dsc_bits_per_pixel;
- uint32_t dsc_num_slices;
};
struct azalia_clock_info {
uint32_t pixel_clock_in_10khz;
struct audio_pll_info {
uint32_t audio_dto_source_clock_in_khz;
- uint32_t feed_back_divider;
+ uint32_t ss_percentage;
enum audio_dto_source dto_source;
bool ss_enabled;
- uint32_t ss_percentage;
- uint32_t ss_percentage_divider;
};
struct audio_channel_associate_info {