public Clutter.Actor child { get; set; }
public bool pick_child { get; set; }
}
- [Compact]
- [CCode (type_id = "MX_TYPE_PADDING", cheader_filename = "mx/mx.h")]
- public class Padding {
- public float bottom;
- public float left;
- public float right;
- public float top;
- }
[CCode (cheader_filename = "mx/mx.h")]
public class PathBar : Mx.Widget, Clutter.Scriptable, Mx.Stylable, Mx.Focusable {
[CCode (type = "ClutterActor*", has_construct_function = false)]
[HasEmitter]
public signal void style_changed (Mx.StyleChangedFlags flags);
}
+ [CCode (type_id = "MX_TYPE_PADDING", cheader_filename = "mx/mx.h")]
+ public struct Padding {
+ public float top;
+ public float right;
+ public float bottom;
+ public float left;
+ }
[CCode (cprefix = "MX_ALIGN_", cheader_filename = "mx/mx.h")]
public enum Align {
START,
mx_droppable_accept_drop virtual="0"
mx_droppable_disable virtual="0"
mx_droppable_enable virtual="0"
+MxPadding is_value_type="1"
MxStylable::style_changed has_emitter="1"
mx_stylable_iface_install_property hidden="1"
mx_stylable_notify name="emit_notify"