namespace {
-class Automaton_Big {
+template<typename Automaton_Traits>
+class Automaton_Base {
public:
- typedef dynamic_bitset<> StateSet;
- typedef map<StateSet, dstate_id_t> StateMap;
+ using StateSet = typename Automaton_Traits::StateSet;
+ using StateMap = typename Automaton_Traits::StateMap;
- Automaton_Big(const ReportManager *rm_in, const NGHolder &graph_in,
- const flat_set<NFAVertex> &unused_in, bool single_trigger,
- const vector<vector<CharReach>> &triggers, bool prunable_in)
+ Automaton_Base(const ReportManager *rm_in, const NGHolder &graph_in,
+ const flat_set<NFAVertex> &unused_in, bool single_trigger,
+ const vector<vector<CharReach>> &triggers, bool prunable_in)
: rm(rm_in), graph(graph_in), numStates(num_vertices(graph)),
- unused(unused_in), init(numStates), initDS(numStates),
- squash(numStates), accept(numStates), acceptEod(numStates),
- toppable(numStates), prunable(prunable_in), dead(numStates) {
+ unused(unused_in), init(Automaton_Traits::init_states(numStates)),
+ initDS(Automaton_Traits::init_states(numStates)),
+ squash(Automaton_Traits::init_states(numStates)),
+ accept(Automaton_Traits::init_states(numStates)),
+ acceptEod(Automaton_Traits::init_states(numStates)),
+ toppable(Automaton_Traits::init_states(numStates)),
+ dead(Automaton_Traits::init_states(numStates)),
+ prunable(prunable_in) {
populateInit(graph, unused, &init, &initDS, &v_by_index);
populateAccepts(graph, unused, &accept, &acceptEod);
cr_by_index = populateCR(graph, v_by_index, alpha);
if (is_triggered(graph)) {
+ dynamic_bitset<> temp(numStates);
markToppableStarts(graph, unused, single_trigger, triggers,
- &toppable);
+ &temp);
+ toppable = Automaton_Traits::copy_states(temp, numStates);
}
}
private:
// Convert an NFAStateSet (as used by the squash code) into a StateSet
StateSet shrinkStateSet(const NFAStateSet &in) const {
- StateSet out(dead.size());
+ StateSet out = Automaton_Traits::init_states(numStates);
for (size_t i = in.find_first(); i != in.npos && i < out.size();
i = in.find_next(i)) {
out.set(i);
}
const vector<StateSet> initial() {
- vector<StateSet> rv(1, init);
+ vector<StateSet> rv = {init};
if (start_floating != DEAD_STATE && start_floating != start_anchored) {
rv.push_back(initDS);
}
StateSet acceptEod;
StateSet toppable; /* states which are allowed to be on when a top arrives,
* triggered dfas only */
+ StateSet dead;
map<u32, StateSet> squash_mask;
bool prunable;
- StateSet dead;
array<u16, ALPHABET_SIZE> alpha;
array<u16, ALPHABET_SIZE> unalpha;
u16 alphasize;
u16 start_floating;
};
-class Automaton_Graph {
-public:
- typedef bitfield<NFA_STATE_LIMIT> StateSet;
- typedef ue2::unordered_map<StateSet, dstate_id_t> StateMap;
+struct Big_Traits {
+ using StateSet = dynamic_bitset<>;
+ using StateMap = map<StateSet, dstate_id_t>;
- Automaton_Graph(const ReportManager *rm_in, const NGHolder &graph_in,
- const flat_set<NFAVertex> &unused_in, bool single_trigger,
- const vector<vector<CharReach>> &triggers, bool prunable_in)
- : rm(rm_in), graph(graph_in), unused(unused_in), prunable(prunable_in) {
- populateInit(graph, unused, &init, &initDS, &v_by_index);
- populateAccepts(graph, unused, &accept, &acceptEod);
+ static StateSet init_states(u32 num) {
+ return StateSet(num);
+ }
- start_anchored = DEAD_STATE + 1;
- if (initDS == init) {
- start_floating = start_anchored;
- } else if (initDS.any()) {
- start_floating = start_anchored + 1;
- } else {
- start_floating = DEAD_STATE;
- }
+ static StateSet copy_states(const dynamic_bitset<> &in, UNUSED u32 num) {
+ assert(in.size() == num);
+ return in;
+ }
+};
- calculateAlphabet(graph, alpha, unalpha, &alphasize);
- assert(alphasize <= ALPHABET_SIZE);
+class Automaton_Big : public Automaton_Base<Big_Traits> {
+public:
+ Automaton_Big(const ReportManager *rm_in, const NGHolder &graph_in,
+ const flat_set<NFAVertex> &unused_in, bool single_trigger,
+ const vector<vector<CharReach>> &triggers, bool prunable_in)
+ : Automaton_Base(rm_in, graph_in, unused_in, single_trigger, triggers,
+ prunable_in) {}
+};
- for (const auto &sq : findSquashers(graph)) {
- NFAVertex v = sq.first;
- u32 vert_id = graph[v].index;
- squash.set(vert_id);
- squash_mask[vert_id] = shrinkStateSet(sq.second);
- }
+struct Graph_Traits {
+ using StateSet = bitfield<NFA_STATE_LIMIT>;
+ using StateMap = ue2::unordered_map<StateSet, dstate_id_t>;
- cr_by_index = populateCR(graph, v_by_index, alpha);
- if (is_triggered(graph)) {
- dynamic_bitset<> temp(NFA_STATE_LIMIT);
- markToppableStarts(graph, unused, single_trigger, triggers, &temp);
- toppable = bitfield<NFA_STATE_LIMIT>(temp);
- }
+ static StateSet init_states(UNUSED u32 num) {
+ assert(num <= NFA_STATE_LIMIT);
+ return StateSet();
}
-private:
- // Convert an NFAStateSet (as used by the squash code) into a StateSet
- StateSet shrinkStateSet(const NFAStateSet &in) const {
- StateSet out;
+ static StateSet copy_states(const dynamic_bitset<> &in, u32 num) {
+ StateSet out = init_states(num);
for (size_t i = in.find_first(); i != in.npos && i < out.size();
i = in.find_next(i)) {
out.set(i);
}
return out;
}
+};
+class Automaton_Graph : public Automaton_Base<Graph_Traits> {
public:
- void transition(const StateSet &in, StateSet *next) {
- transition_graph(*this, v_by_index, in, next);
- }
-
- const vector<StateSet> initial() {
- vector<StateSet> rv(1, init);
- if (start_floating != DEAD_STATE && start_floating != start_anchored) {
- rv.push_back(initDS);
- }
- return rv;
- }
-
-private:
- void reports_i(const StateSet &in, bool eod, flat_set<ReportID> &rv) {
- StateSet acc = in & (eod ? acceptEod : accept);
- for (size_t i = acc.find_first(); i != StateSet::npos;
- i = acc.find_next(i)) {
- NFAVertex v = v_by_index[i];
- DEBUG_PRINTF("marking report\n");
- const auto &my_reports = graph[v].reports;
- rv.insert(my_reports.begin(), my_reports.end());
- }
- }
-
-public:
- void reports(const StateSet &in, flat_set<ReportID> &rv) {
- reports_i(in, false, rv);
- }
- void reportsEod(const StateSet &in, flat_set<ReportID> &rv) {
- reports_i(in, true, rv);
- }
-
- bool canPrune(const flat_set<ReportID> &test_reports) const {
- if (!rm || !prunable || !canPruneEdgesFromAccept(*rm, graph)) {
- return false;
- }
- return allExternalReports(*rm, test_reports);
- }
-
-private:
- const ReportManager *rm;
-public:
- const NGHolder &graph;
- const flat_set<NFAVertex> &unused;
- vector<NFAVertex> v_by_index;
- vector<CharReach> cr_by_index; /* pre alpha'ed */
- StateSet init;
- StateSet initDS;
- StateSet squash; /* states which allow us to mask out other states */
- StateSet accept;
- StateSet acceptEod;
- StateSet toppable; /* states which are allowed to be on when a top arrives,
- * triggered dfas only */
- map<u32, StateSet> squash_mask;
- bool prunable;
- StateSet dead;
- array<u16, ALPHABET_SIZE> alpha;
- array<u16, ALPHABET_SIZE> unalpha;
- u16 alphasize;
-
- u16 start_anchored;
- u16 start_floating;
+ Automaton_Graph(const ReportManager *rm_in, const NGHolder &graph_in,
+ const flat_set<NFAVertex> &unused_in, bool single_trigger,
+ const vector<vector<CharReach>> &triggers, bool prunable_in)
+ : Automaton_Base(rm_in, graph_in, unused_in, single_trigger, triggers,
+ prunable_in) {}
};
} // namespace