#include "proto.h"
#include "nic.h"
+/*
+ * IMPORTANT
+ *
+ * This file should be rewritten to avoid the use of a bitmap. Our
+ * buffer routines can cope with being handed blocks in an arbitrary
+ * order, duplicate blocks, etc. This code could be substantially
+ * simplified by taking advantage of these features.
+ *
+ */
+
#define SLAM_PORT 10000
#define SLAM_MULTICAST_IP ((239<<24)|(255<<16)|(1<<8)|(1<<0))
#define SLAM_MULTICAST_PORT 10000
unsigned long received_packets;
+ struct buffer *buffer;
unsigned char *image;
unsigned char *bitmap;
} state;
struct sockaddr_in server;
struct sockaddr_in local;
struct sockaddr_in multicast;
- int ( * process ) ( unsigned char *data,
- unsigned int blocknum,
- unsigned int len, int eof );
int sent_nack;
+ struct buffer *buffer;
};
#define SLAM_TIMEOUT 0
printf("ALERT: slam blocksize to large\n");
return 0;
}
- if (state.bitmap) {
- forget(state.bitmap);
- }
bitmap_len = (state.total_packets + 1 + 7)/8;
- state.bitmap = allot(bitmap_len);
- state.image = allot(total_bytes);
+ state.image = phys_to_virt ( state.buffer->start );
+ /* We don't use the buffer routines properly yet; fake it */
+ state.buffer->fill = total_bytes;
+ state.bitmap = state.image + total_bytes;
if ((unsigned long)state.image < 1024*1024) {
printf("ALERT: slam filesize to large for available memory\n");
return 0;
long timeout;
init_slam_state();
+ state.buffer = info->buffer;
retry = -1;
rx_qdrain();
leave_group(IGMP_SERVER);
/* FIXME don't overwrite myself */
/* load file to correct location */
- return info->process(state.image, 1, state.total_bytes, 1);
+ return 1;
}
-static int url_slam ( char *url __unused,
- struct sockaddr_in *server,
- char *file,
- int ( * process ) ( unsigned char *data,
- unsigned int blocknum,
- unsigned int len, int eof ) ) {
+static int url_slam ( char *url __unused, struct sockaddr_in *server,
+ char *file, struct buffer *buffer ) {
struct slam_info info;
/* Set the defaults */
info.server = *server;
info.multicast.sin_port = SLAM_MULTICAST_PORT;
info.local.sin_addr.s_addr = arptable[ARP_CLIENT].ipaddr.s_addr;
info.local.sin_port = SLAM_LOCAL_PORT;
- info.process = process;
+ info.buffer = buffer;
info.sent_nack = 0;
if (file[0]) {
printf("\nBad url\n");
* Indent Options: indent -kr -i8
***************************************************************************/
+/*
+ * IMPORTANT
+ *
+ * This file should be rewritten to avoid the use of a bitmap. Our
+ * buffer routines can cope with being handed blocks in an arbitrary
+ * order, duplicate blocks, etc. This code could be substantially
+ * simplified by taking advantage of these features.
+ *
+ */
+
#include "etherboot.h"
#include "proto.h"
#include "nic.h"
struct sockaddr_in server;
struct sockaddr_in local;
struct sockaddr_in multicast;
- int ( * process ) ( unsigned char *data,
- unsigned int blocknum,
- unsigned int len, int eof );
int sent_nack;
const char *name; /* Filename */
};
unsigned long total_packets;
char ismaster;
unsigned long received_packets;
+ struct buffer *buffer;
unsigned char *image;
unsigned char *bitmap;
char recvd_oack;
bitmap_len =
(state.total_packets + 7) / 8;
if (!state.image) {
- state.bitmap =
- allot(bitmap_len);
- state.image =
- allot(filesize);
-
- if ((unsigned long) state.
- image < 1024 * 1024) {
- printf
- ("ALERT: tftp filesize to large for available memory\n");
- return 0;
- }
+ state.image = phys_to_virt ( state.buffer->start );
+ state.bitmap = state.image + filesize;
+ /* We don't yet use the buffer routines; fake it */
+ state.buffer->fill = filesize;
+
memset(state.bitmap, 0,
bitmap_len);
}
TFTP_MIN_PACKET, &tp); /* ack */
}
/* We are done get out */
- forget(state.bitmap);
break;
}
}
/* Leave the multicast group */
leave_group(IGMP_SERVER);
- return info->process(state.image, 1, filesize, 1);
+ return 1;
}
-static int url_tftm ( char *url __unused,
- struct sockaddr_in *server,
- char *file,
- int ( * process ) ( unsigned char *data,
- unsigned int blocknum,
- unsigned int len, int eof ) ) {
+static int url_tftm ( char *url __unused, struct sockaddr_in *server,
+ char *file, struct buffer *buffer ) {
int ret;
struct tftm_info info;
info.local.sin_addr.s_addr = arptable[ARP_CLIENT].ipaddr.s_addr;
info.local.sin_port = TFTM_PORT; /* Does not matter. */
info.multicast = info.local;
- info.process = process;
state.ismaster = 0;
info.name = file;
state.total_bytes = 0;
state.total_packets = 0;
state.received_packets = 0;
+ state.buffer = buffer;
state.image = 0;
state.bitmap = 0;
state.recvd_oack = 0;