The added retry mechanism addresses an issue that arises when fragmented TCP
packets are received, each containing only a portion of an AudioSocket packet.
This situation can occur if the external service sending the AudioSocket data
has Nagle's algorithm enabled.
(cherry picked from commit
0f414f6a9444010daf7986bfd9739a63e6e2be96)
while (i < *length) {
n = read(svc, data + i, *length - i);
if (n == -1) {
+ if (errno == EAGAIN || errno == EWOULDBLOCK) {
+ int poll_result = ast_wait_for_input(svc, 5);
+
+ if (poll_result == 1) {
+ continue;
+ } else if (poll_result == 0) {
+ ast_log(LOG_WARNING, "Poll timed out while waiting for data\n");
+ } else {
+ ast_log(LOG_WARNING, "Poll error: %s\n", strerror(errno));
+ }
+ }
+
ast_log(LOG_ERROR, "Failed to read payload from AudioSocket: %s\n", strerror(errno));
ret = -1;
break;