init = build_zero_cst (type);
else if (RECORD_OR_UNION_CODE_P (TREE_CODE (type)))
{
- tree field;
+ tree field, next;
vec<constructor_elt, va_gc> *v = NULL;
/* Iterate over the fields, building initializations. */
- for (field = TYPE_FIELDS (type); field; field = DECL_CHAIN (field))
+ for (field = TYPE_FIELDS (type); field; field = next)
{
+ next = DECL_CHAIN (field);
+
if (TREE_CODE (field) != FIELD_DECL)
continue;
+ /* For unions, only the first field is initialized. */
+ if (TREE_CODE (type) == UNION_TYPE)
+ next = NULL_TREE;
+
if (TREE_TYPE (field) == error_mark_node)
continue;
continue;
}
+ /* Don't add zero width bitfields. */
+ if (DECL_C_BIT_FIELD (field)
+ && integer_zerop (DECL_SIZE (field)))
+ continue;
+
/* Note that for class types there will be FIELD_DECLs
corresponding to base classes as well. Thus, iterating
over TYPE_FIELDs will result in correct initialization of
if (value)
CONSTRUCTOR_APPEND_ELT(v, field, value);
}
-
- /* For unions, only the first field is initialized. */
- if (TREE_CODE (type) == UNION_TYPE)
- break;
}
/* Build a constructor to contain the initializations. */