#define SSL_CTX_UP_REF 1
/* Define to 1 if you have the `uv_handle_get_data' function. */
-@HAVE_UV_HANDLE_GET_DATA@
+#define HAVE_UV_HANDLE_GET_DATA 1
/* Define to 1 if you have the `uv_handle_set_data' function. */
-@HAVE_UV_HANDLE_SET_DATA@
-
-/* Define to 1 if you have the `uv_import' function. */
-@HAVE_UV_IMPORT@
+#define HAVE_UV_HANDLE_SET_DATA 1
/* GSSAPI Related defines */
@HAVE_GSSAPI@
# Those functions are only provided in newer versions of libuv, we'll be emulating them
# for now
-AC_CHECK_FUNCS([uv_handle_get_data uv_handle_set_data uv_import uv_udp_connect uv_translate_sys_error uv_sleep])
+AC_CHECK_FUNCS([uv_handle_get_data uv_handle_set_data uv_udp_connect uv_translate_sys_error uv_sleep])
AX_RESTORE_FLAGS([libuv])
# libnghttp2
./win32utils/Configure PERL 2013,2014,2015,2016,2017,2018,2019,2020,2021
./win32utils/GeoIP.diff X 2013,2018,2019,2020,2021
./win32utils/bind9.sln.in X 2013,2014,2015,2016,2017,2018,2019,2020
-./win32utils/libuv.diff X 2020,2021
"WITH_IDN",
"CPU_RELAX",
"VALIDATION_DEFAULT",
- "HAVE_UV_HANDLE_GET_DATA",
- "HAVE_UV_HANDLE_SET_DATA",
- "HAVE_UV_IMPORT",
);
# for platform.h
if ($use_libuv eq "auto") {
die "can't find an libuv built directory at sibling root\n";
}
-
- # When a libuv version exposing uv_import() and uv_export() is released, the
- # following three config.h macros will need to be conditionally defined for
- # that libuv version and all later ones.
- # $configdefh{"HAVE_UV_HANDLE_SET_DATA"} = 1;
- # $configdefh{"HAVE_UV_HANDLE_GET_DATA"} = 1;
- # $configdefh{"HAVE_UV_IMPORT"} = 1;
}
# falls into (so no else)
if ($use_libuv eq "yes") {
$configinc{"LIBUV_INC"} = "$libuv_inc";
$configlib{"LIBUV_LIB"} = "$libuv_lib";
$configdll{"LIBUV_DLL"} = "$libuv_dll";
- # When a libuv version exposing uv_import() and uv_export() is released, the
- # following three config.h macros will need to be conditionally defined for
- # that libuv version and all later ones.
- # $configdefh{"HAVE_UV_HANDLE_SET_DATA"} = 1;
- # $configdefh{"HAVE_UV_HANDLE_GET_DATA"} = 1;
- # $configdefh{"HAVE_UV_IMPORT"} = 1;
}
# with-nghttp2
+++ /dev/null
-To make TCP listening properly multithreaded, we need to have the
-uv_export() and uv_import() functions that were removed from libuv.
-The alternative is passing sockets over IPC, which is complicated and
-error prone.
-
-To make it simple, we export two internal functions from libuv; they will
-be used in lib/isc/netmgr/uv-compat.c by our versions of the uv_export()
-and uv_import() functions.
-
-diff --git a/src/win/internal.h b/src/win/internal.h
-index 058ddb8e..a9dc4168 100644
---- a/src/win/internal.h
-+++ b/src/win/internal.h
-@@ -92,11 +92,11 @@ void uv_process_tcp_connect_req(uv_loop_t* loop, uv_tcp_t* handle,
- void uv_tcp_close(uv_loop_t* loop, uv_tcp_t* tcp);
- void uv_tcp_endgame(uv_loop_t* loop, uv_tcp_t* handle);
-
--int uv__tcp_xfer_export(uv_tcp_t* handle,
-+UV_EXTERN int uv__tcp_xfer_export(uv_tcp_t* handle,
- int pid,
- uv__ipc_socket_xfer_type_t* xfer_type,
- uv__ipc_socket_xfer_info_t* xfer_info);
--int uv__tcp_xfer_import(uv_tcp_t* tcp,
-+UV_EXTERN int uv__tcp_xfer_import(uv_tcp_t* tcp,
- uv__ipc_socket_xfer_type_t xfer_type,
- uv__ipc_socket_xfer_info_t* xfer_info);
-