for (i = 0; i < p->gang_size; ++i) {
ret = amdgpu_job_alloc(p->adev, vm, p->entities[i], vm,
- num_ibs[i], &p->jobs[i]);
+ num_ibs[i], &p->jobs[i],
+ p->filp->client_id);
if (ret)
goto free_all_kdata;
- p->jobs[i]->enforce_isolation = p->adev->enforce_isolation[fpriv->xcp_id];
+ switch (p->adev->enforce_isolation[fpriv->xcp_id]) {
+ case AMDGPU_ENFORCE_ISOLATION_DISABLE:
+ default:
+ p->jobs[i]->enforce_isolation = false;
+ p->jobs[i]->run_cleaner_shader = false;
+ break;
+ case AMDGPU_ENFORCE_ISOLATION_ENABLE:
+ p->jobs[i]->enforce_isolation = true;
+ p->jobs[i]->run_cleaner_shader = true;
+ break;
+ case AMDGPU_ENFORCE_ISOLATION_ENABLE_LEGACY:
+ p->jobs[i]->enforce_isolation = true;
+ p->jobs[i]->run_cleaner_shader = false;
+ break;
+ case AMDGPU_ENFORCE_ISOLATION_NO_CLEANER_SHADER:
+ p->jobs[i]->enforce_isolation = true;
+ p->jobs[i]->run_cleaner_shader = false;
+ break;
+ }
}
p->gang_leader = p->jobs[p->gang_leader_idx];