]> git.ipfire.org Git - thirdparty/openembedded/openembedded-core-contrib.git/commitdiff
documentation/yocto-project-qs/yocto-project-qs.xml: Minor corrections
authorScott Rifenbark <scott.m.rifenbark@intel.com>
Fri, 14 Sep 2012 20:04:42 +0000 (13:04 -0700)
committerRichard Purdie <richard.purdie@linuxfoundation.org>
Mon, 24 Sep 2012 15:36:05 +0000 (16:36 +0100)
A few minor corrections to fix some wordings.

(From yocto-docs rev: de71001992150da685a70389e28313df609d6521)

Signed-off-by: Scott Rifenbark <scott.m.rifenbark@intel.com>
Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
documentation/yocto-project-qs/yocto-project-qs.xml

index 3fde5b7d08f1367d99ded9d7f71fe3eae1f192b1..9800338e90d271f0141dfaf5f720b0e565f33eca 100644 (file)
                 Toolchains are available for 32-bit and 64-bit development systems from the 
                 <filename>i686</filename> and <filename>x86-64</filename> directories, respectively. 
                 Each type of development system supports five target architectures.
-                The names of the tarballs are such that a string representing the host system appears 
-                first in the filename and then is immediately followed by a string representing
-                the target architecture.
+                The names of the tarball installer scripts are such that a string representing the 
+                host system appears first in the filename and then is immediately followed by a 
+                string representing the target architecture.
             </para>
 
             <literallayout class='monospaced'>
                 pages.
             </para>
         </footnote>
-        gives you a very fast description of how to use the Yocto Project to build images 
+        gives you a minimal description of how to use the Yocto Project to build images 
         for a BeagleBoard xM starting from scratch. 
         The steps were performed on a 64-bit Ubuntu 10.04 system.
     </para>
         <title>Initializing the Build Environment</title>
 
         <para>
-            From the parent directory of local source directory, initialize your environment 
-            and provide a meaningful 
+            From the parent directory your
+            <ulink url='&YOCTO_DOCS_DEV_URL;#source-directory'>source directory</ulink>, 
+            initialize your environment and provide a meaningful 
             <ulink url='&YOCTO_DOCS_DEV_URL;#build-directory'>build directory</ulink>
             name:
             <literallayout class='monospaced'>
-     $ source poky/oe-init-build-env mybuilds
+     $ source poky/&OE_INIT_FILE; mybuilds
             </literallayout>
             At this point, the <filename>mybuilds</filename> directory has been created for you 
             and it is now your current working directory.
-            If you don't provide your own directory name it defaults to <filename>build</filename>.
+            If you don't provide your own directory name it defaults to <filename>build</filename>,
+            which is inside the source directory.
         </para>
     </section>
 
      $ bitbake -c fetchall core-image-minimal
                     </literallayout>
                     This variation guarantees that you have all the sources for that BitBake target 
-                    should you to disconnect from the net and want to do the build later offline.
+                    should you disconnect from the net and want to do the build later offline.
                     </para></listitem>
                 <listitem><para>Specify to continue the build even if BitBake encounters an error.
                     By default, BitBake aborts the build when it encounters an error.