Store the display's blank status in struct fb_info.blank and track
it in fb_blank(). As an extra, the status is now available from the
sysfs blank attribute.
Support for blanking is optional. Therefore framebuffer_alloc()
initializes the state to FB_BLANK_UNBLANK (i.e., the display is
on). If the fb_blank callback has been set, register_framebuffer()
sets the state to FB_BLANK_POWERDOWN. On the first modeset, the
call to fb_blank() will update it to _UNBLANK. This is important,
as listeners to FB_EVENT_BLANK will now see the display being
switched on.
Signed-off-by: Thomas Zimmermann <tzimmermann@suse.de>
Acked-by: Simona Vetter <simona.vetter@ffwll.ch>
Link: https://lore.kernel.org/r/20250321095517.313713-3-tzimmermann@suse.de
Signed-off-by: Lee Jones <lee@kernel.org>
info->device = dev;
info->fbcon_rotate_hint = -1;
+ info->blank = FB_BLANK_UNBLANK;
#if IS_ENABLED(CONFIG_FB_BACKLIGHT)
mutex_init(&info->bl_curve_mutex);
int fb_blank(struct fb_info *info, int blank)
{
+ int old_blank = info->blank;
struct fb_event event;
int ret;
event.info = info;
event.data = ␣
+ info->blank = blank;
+
ret = info->fbops->fb_blank(blank, info);
if (ret)
- return ret;
+ goto err;
fb_notifier_call_chain(FB_EVENT_BLANK, &event);
return 0;
+
+err:
+ info->blank = old_blank;
+ return ret;
}
EXPORT_SYMBOL(fb_blank);
mutex_init(&fb_info->lock);
mutex_init(&fb_info->mm_lock);
+ /*
+ * With an fb_blank callback present, we assume that the
+ * display is blank, so that fb_blank() enables it on the
+ * first modeset.
+ */
+ if (fb_info->fbops->fb_blank)
+ fb_info->blank = FB_BLANK_POWERDOWN;
+
fb_device_create(fb_info);
if (fb_info->pixmap.addr == NULL) {
return count;
}
-static ssize_t show_blank(struct device *device,
- struct device_attribute *attr, char *buf)
+static ssize_t show_blank(struct device *device, struct device_attribute *attr, char *buf)
{
-// struct fb_info *fb_info = dev_get_drvdata(device);
- return 0;
+ struct fb_info *fb_info = dev_get_drvdata(device);
+
+ return sysfs_emit(buf, "%d\n", fb_info->blank);
}
static ssize_t store_console(struct device *device,
struct list_head modelist; /* mode list */
struct fb_videomode *mode; /* current mode */
+ int blank; /* current blanking; see FB_BLANK_ constants */
+
#if IS_ENABLED(CONFIG_FB_BACKLIGHT)
/* assigned backlight device */
/* set before framebuffer registration,