#include "rust-hir-stmt.h"
#include "rust-hir-item.h"
#include "rust-system.h"
+#include "rust-immutable-name-resolution-context.h"
+
+// for flag_name_resolution_2_0
+#include "options.h"
namespace Rust {
namespace HIR {
NodeId ast_node_id = expr.get_fnexpr ()->get_mappings ().get_nodeid ();
NodeId ref_node_id;
+ if (flag_name_resolution_2_0)
+ {
+ auto &nr_ctx
+ = Resolver2_0::ImmutableNameResolutionContext::get ().resolver ();
+
+ if (auto id = nr_ctx.lookup (ast_node_id))
+ ref_node_id = *id;
+ else
+ return;
+ }
// We don't care about types here
- if (!resolver.lookup_resolved_name (ast_node_id, &ref_node_id))
+ else if (!resolver.lookup_resolved_name (ast_node_id, &ref_node_id))
return;
if (auto definition_id = mappings.lookup_node_to_hir (ref_node_id))