/* else fall through */
}
+ /* ----------- VCVT{A,N,P,M}{.F32 d_d, .F32 q_q} ----------- */
+ /* 31 27 22 21 15 11 9 7 6 5 4 3
+ T1: 1111 11111 D 111011 Vd 00 rm op Q M 0 Vm
+ A1: 1111 00111 D 111011 Vd 00 rm op Q M 0 Vm
+
+ ARM encoding is in NV space.
+ In Thumb mode, we must not be in an IT block.
+ */
+ if (INSN(31,23) == (isT ? BITS9(1,1,1,1,1,1,1,1,1)
+ : BITS9(1,1,1,1,0,0,1,1,1))
+ && INSN(21,16) == BITS6(1,1,1,0,1,1) && INSN(11,10) == BITS2(0,0)
+ && INSN(4,4) == 0) {
+ UInt bit_D = INSN(22,22);
+ UInt fld_Vd = INSN(15,12);
+ UInt fld_rm = INSN(9,8);
+ Bool isU = INSN(7,7) == 1;
+ Bool isQ = INSN(6,6) == 1;
+ UInt bit_M = INSN(5,5);
+ UInt fld_Vm = INSN(3,0);
+
+ /* dd, nn, mm are D-register numbers. */
+ UInt dd = (bit_D << 4) | fld_Vd;
+ UInt mm = (bit_M << 4) | fld_Vm;
+
+ if (! (isQ && ((dd & 1) == 1 || (mm & 1) == 1))) {
+ /* Do this piecewise on f regs. */
+ UInt ddF = dd << 1;
+ UInt mmF = mm << 1;
+
+ if (isT) {
+ gen_SIGILL_T_if_in_ITBlock(old_itstate, new_itstate);
+ }
+ /* In ARM mode, this is statically unconditional. In Thumb mode,
+ this must be dynamically unconditional, and we've SIGILLd if not.
+ In either case we can create unconditional IR. */
+
+ UChar cvtc = '?';
+ IRRoundingMode rm = Irrm_NEAREST;
+ switch (fld_rm) {
+ /* The use of NEAREST for both the 'a' and 'n' cases is a bit of a
+ kludge since it doesn't take into account the nearest-even vs
+ nearest-away semantics. */
+ case BITS2(0,0): cvtc = 'a'; rm = Irrm_NEAREST; break;
+ case BITS2(0,1): cvtc = 'n'; rm = Irrm_NEAREST; break;
+ case BITS2(1,0): cvtc = 'p'; rm = Irrm_PosINF; break;
+ case BITS2(1,1): cvtc = 'm'; rm = Irrm_NegINF; break;
+ default: vassert(0);
+ }
+
+ IROp cvt = isU ? Iop_F64toI32U : Iop_F64toI32S;
+
+ IRTemp r0 = newTemp(Ity_F32);
+ IRTemp r1 = newTemp(Ity_F32);
+ IRTemp r2 = isQ ? newTemp(Ity_F32) : IRTemp_INVALID;
+ IRTemp r3 = isQ ? newTemp(Ity_F32) : IRTemp_INVALID;
+
+ IRExpr* rmE = mkU32((UInt)rm);
+
+ assign(r0, unop(Iop_ReinterpI32asF32,
+ binop(cvt, rmE, unop(Iop_F32toF64,
+ llGetFReg_up_to_64(mmF+0)))));
+ assign(r1, unop(Iop_ReinterpI32asF32,
+ binop(cvt, rmE, unop(Iop_F32toF64,
+ llGetFReg_up_to_64(mmF+1)))));
+ if (isQ) {
+ assign(r2, unop(Iop_ReinterpI32asF32,
+ binop(cvt, rmE, unop(Iop_F32toF64,
+ llGetFReg_up_to_64(mmF+2)))));
+ assign(r3, unop(Iop_ReinterpI32asF32,
+ binop(cvt, rmE, unop(Iop_F32toF64,
+ llGetFReg_up_to_64(mmF+3)))));
+ }
+
+ llPutFReg_up_to_64(ddF+0, mkexpr(r0));
+ llPutFReg_up_to_64(ddF+1, mkexpr(r1));
+ if (isQ) {
+ llPutFReg_up_to_64(ddF+2, mkexpr(r2));
+ llPutFReg_up_to_64(ddF+3, mkexpr(r3));
+ }
+
+ HChar rch = isQ ? 'q' : 'd';
+ UInt sh = isQ ? 1 : 0;
+ DIP("vcvt%c.%c32.f32 %c%u, %c%u\n",
+ cvtc, isU ? 'u' : 's', rch, dd >> sh, rch, mm >> sh);
+ return True;
+ }
+ /* else fall through */
+ }
+
+ /* ----------- VRINT{A,N,P,M,X,Z}{.F32 d_d, .F32 q_q} ----------- */
+ /* 31 27 22 21 15 11 9 6 5 4 3
+ T1: 1111 11111 D 111010 Vd 01 op Q M 0 Vm
+ A1: 1111 00111 D 111010 Vd 01 op Q M 0 Vm
+
+ ARM encoding is in NV space.
+ In Thumb mode, we must not be in an IT block.
+ */
+ if (INSN(31,23) == (isT ? BITS9(1,1,1,1,1,1,1,1,1)
+ : BITS9(1,1,1,1,0,0,1,1,1))
+ && INSN(21,16) == BITS6(1,1,1,0,1,0) && INSN(11,10) == BITS2(0,1)
+ && INSN(4,4) == 0) {
+ UInt bit_D = INSN(22,22);
+ UInt fld_Vd = INSN(15,12);
+ UInt fld_op = INSN(9,7);
+ Bool isQ = INSN(6,6) == 1;
+ UInt bit_M = INSN(5,5);
+ UInt fld_Vm = INSN(3,0);
+
+ /* dd, nn, mm are D-register numbers. */
+ UInt dd = (bit_D << 4) | fld_Vd;
+ UInt mm = (bit_M << 4) | fld_Vm;
+
+ if (! (fld_op == BITS3(1,0,0) || fld_op == BITS3(1,1,0))
+ && ! (isQ && ((dd & 1) == 1 || (mm & 1) == 1))) {
+ /* Do this piecewise on f regs. */
+ UInt ddF = dd << 1;
+ UInt mmF = mm << 1;
+
+ if (isT) {
+ gen_SIGILL_T_if_in_ITBlock(old_itstate, new_itstate);
+ }
+ /* In ARM mode, this is statically unconditional. In Thumb mode,
+ this must be dynamically unconditional, and we've SIGILLd if not.
+ In either case we can create unconditional IR. */
+
+ UChar cvtc = '?';
+ IRRoundingMode rm = Irrm_NEAREST;
+ switch (fld_op) {
+ /* Various kludges:
+ - The use of NEAREST for both the 'a' and 'n' cases,
+ since it doesn't take into account the nearest-even vs
+ nearest-away semantics.
+ - For the 'x' case, we don't signal inexactness.
+ */
+ case BITS3(0,1,0): cvtc = 'a'; rm = Irrm_NEAREST; break;
+ case BITS3(0,0,0): cvtc = 'n'; rm = Irrm_NEAREST; break;
+ case BITS3(1,1,1): cvtc = 'p'; rm = Irrm_PosINF; break;
+ case BITS3(1,0,1): cvtc = 'm'; rm = Irrm_NegINF; break;
+ case BITS3(0,1,1): cvtc = 'z'; rm = Irrm_ZERO; break;
+ case BITS3(0,0,1): cvtc = 'x'; rm = Irrm_NEAREST; break;
+ case BITS3(1,0,0):
+ case BITS3(1,1,0):
+ default: vassert(0);
+ }
+
+ IRTemp r0 = newTemp(Ity_F32);
+ IRTemp r1 = newTemp(Ity_F32);
+ IRTemp r2 = isQ ? newTemp(Ity_F32) : IRTemp_INVALID;
+ IRTemp r3 = isQ ? newTemp(Ity_F32) : IRTemp_INVALID;
+
+ IRExpr* rmE = mkU32((UInt)rm);
+ IROp rnd = Iop_RoundF32toInt;
+
+ assign(r0, binop(rnd, rmE, llGetFReg_up_to_64(mmF+0)));
+ assign(r1, binop(rnd, rmE, llGetFReg_up_to_64(mmF+1)));
+ if (isQ) {
+ assign(r2, binop(rnd, rmE, llGetFReg_up_to_64(mmF+2)));
+ assign(r3, binop(rnd, rmE, llGetFReg_up_to_64(mmF+3)));
+ }
+
+ llPutFReg_up_to_64(ddF+0, mkexpr(r0));
+ llPutFReg_up_to_64(ddF+1, mkexpr(r1));
+ if (isQ) {
+ llPutFReg_up_to_64(ddF+2, mkexpr(r2));
+ llPutFReg_up_to_64(ddF+3, mkexpr(r3));
+ }
+
+ HChar rch = isQ ? 'q' : 'd';
+ UInt sh = isQ ? 1 : 0;
+ DIP("vrint%c.f32.f32 %c%u, %c%u\n",
+ cvtc, rch, dd >> sh, rch, mm >> sh);
+ return True;
+ }
+ /* else fall through */
+ }
+
/* ---------- Doesn't match anything. ---------- */
return False;