Changes in version 0.2.2.7-alpha - 2009-??-??
+ o Minor features:
+ - New config option "CircuitStreamTimeout" to override our internal
+ timeout schedule for how many seconds until we detach a stream from
+ a circuit and try a new circuit. If your network is particularly
+ slow, you might want to set this to a number like 60.
+
o Minor bugfixes:
- Fix compilation on OSX 10.3, which has a stub mlockall() but
hides it. Bugfix on 0.2.2.6-alpha.
V(CellStatistics, BOOL, "0"),
V(CircuitBuildTimeout, INTERVAL, "0"),
V(CircuitIdleTimeout, INTERVAL, "1 hour"),
+ V(CircuitStreamTimeout, INTERVAL, "0"),
V(ClientDNSRejectInternalAddresses, BOOL,"1"),
V(ClientOnly, BOOL, "0"),
V(ConsensusParams, STRING, NULL),
static int
compute_retry_timeout(edge_connection_t *conn)
{
+ int timeout = get_options()->CircuitStreamTimeout;
+ if (timeout) /* if our config options override the default, use them */
+ return timeout;
if (conn->num_socks_retries < 2) /* try 0 and try 1 */
return 10;
return 15;
}
/** Find all general-purpose AP streams waiting for a response that sent their
- * begin/resolve cell >=15 seconds ago. Detach from their current circuit, and
+ * begin/resolve cell too long ago. Detach from their current circuit, and
* mark their current circuit as unsuitable for new streams. Then call
* connection_ap_handshake_attach_circuit() to attach to a new circuit (if
* available) or launch a new one.
* connections alive? */
int SocksTimeout; /**< How long do we let a socks connection wait
* unattached before we fail it? */
- int CircuitBuildTimeout; /**< Cull non-open circuits that were born
- * at least this many seconds ago. */
+ int CircuitBuildTimeout; /**< If non-zero, cull non-open circuits that
+ * were born at least this many seconds ago. If
+ * zero, use the internal adaptive algorithm. */
int CircuitIdleTimeout; /**< Cull open clean circuits that were born
* at least this many seconds ago. */
+ int CircuitStreamTimeout; /**< If non-zero, detach streams from circuits
+ * and try a new circuit if the stream has been
+ * waiting for this many seconds. If zero, use
+ * our default internal timeout schedule. */
int MaxOnionsPending; /**< How many circuit CREATE requests do we allow
* to wait simultaneously before we start dropping
* them? */