bool allow_failure:1;
- bool done:1;
+ OperationMask done;
} Item;
typedef struct ItemArray {
Item *items;
size_t n_items;
size_t allocated;
+
+ struct ItemArray *parent;
+ Set *children;
} ItemArray;
typedef enum DirectoryType {
}
}
-static int process_item_array(ItemArray *array, OperationMask operation);
-
static int process_item(Item *i, OperationMask operation) {
- int r, q, p, t = 0;
- _cleanup_free_ char *prefix = NULL;
+ OperationMask todo;
+ int r, q, p;
assert(i);
- if (i->done)
+ todo = operation & ~i->done;
+ if (todo == 0) /* Everything already done? */
return 0;
- i->done = true;
-
- prefix = malloc(strlen(i->path) + 1);
- if (!prefix)
- return log_oom();
-
- PATH_FOREACH_PREFIX(prefix, i->path) {
- ItemArray *j;
-
- j = ordered_hashmap_get(items, prefix);
- if (j) {
- int s;
-
- s = process_item_array(j, operation);
- if (s < 0 && t == 0)
- t = s;
- }
- }
+ i->done |= operation;
if (chase_symlinks(i->path, NULL, CHASE_NO_AUTOFS, NULL) == -EREMOTE)
- return t;
+ return 0;
r = FLAGS_SET(operation, OPERATION_CREATE) ? create_item(i) : 0;
/* Failure can only be tolerated for create */
q = FLAGS_SET(operation, OPERATION_REMOVE) ? remove_item(i) : 0;
p = FLAGS_SET(operation, OPERATION_CLEAN) ? clean_item(i) : 0;
- return t < 0 ? t :
- r < 0 ? r :
+ return r < 0 ? r :
q < 0 ? q :
p;
}
assert(array);
+ /* Create any parent first. */
+ if (FLAGS_SET(operation, OPERATION_CREATE) && array->parent)
+ r = process_item_array(array->parent, operation & OPERATION_CREATE);
+
+ /* Clean up all children first */
+ if ((operation & (OPERATION_REMOVE|OPERATION_CLEAN)) && !set_isempty(array->children)) {
+ Iterator i;
+ ItemArray *c;
+
+ SET_FOREACH(c, array->children, i) {
+ int k;
+
+ k = process_item_array(c, operation & (OPERATION_REMOVE|OPERATION_CLEAN));
+ if (k < 0 && r == 0)
+ r = k;
+ }
+ }
+
for (n = 0; n < array->n_items; n++) {
int k;
for (n = 0; n < a->n_items; n++)
item_free_contents(a->items + n);
+ set_free(a->children);
free(a->items);
free(a);
}
return 0;
}
+static int link_parent(ItemArray *a) {
+ const char *path;
+ char *prefix;
+ int r;
+
+ assert(a);
+
+ /* Finds the closestq "parent" item array for the specified item array. Then registers the specified item array
+ * as child of it, and fills the parent in, linking them both ways. This allows us to later create parents
+ * before their children, and clean up/remove children before their parents. */
+
+ if (a->n_items <= 0)
+ return 0;
+
+ path = a->items[0].path;
+ prefix = alloca(strlen(path) + 1);
+ PATH_FOREACH_PREFIX(prefix, path) {
+ ItemArray *j;
+
+ j = ordered_hashmap_get(items, prefix);
+ if (j) {
+ r = set_ensure_allocated(&j->children, NULL);
+ if (r < 0)
+ return log_oom();
+
+ r = set_put(j->children, a);
+ if (r < 0)
+ return log_oom();
+
+ a->parent = j;
+ return 1;
+ }
+ }
+
+ return 0;
+}
+
int main(int argc, char *argv[]) {
int r, k, r_process = 0;
ItemArray *a;
if (r < 0)
goto finish;
+ /* Let's now link up all child/parent relationships */
+ ORDERED_HASHMAP_FOREACH(a, items, iterator) {
+ r = link_parent(a);
+ if (r < 0)
+ goto finish;
+ }
+ ORDERED_HASHMAP_FOREACH(a, globs, iterator) {
+ r = link_parent(a);
+ if (r < 0)
+ goto finish;
+ }
+
/* The non-globbing ones usually create things, hence we apply
* them first */
ORDERED_HASHMAP_FOREACH(a, items, iterator) {