};
struct restore_object {
- char *object_name; /* Object name to create */
- char *object; /* restore object data to save */
- int32_t object_len; /* restore object length */
- int32_t index; /* restore object index */
- int32_t object_compression; /* set to compression type */
+ const char *object_name; /* Object name to create */
+ char *object; /* restore object data to save */
+ int32_t object_len; /* restore object length */
+ int32_t index; /* restore object index */
+ int32_t object_compression; /* set to compression type */
};
struct plugin_object {
uint32_t JobId;
- char *path;
- char *filename;
- char *plugin_name;
- char *object_type;
- char *object_name;
- char *object_source;
- char *object_uuid;
+ const char *path;
+ const char *filename;
+ const char *plugin_name;
+ const char *object_type;
+ const char *object_name;
+ const char *object_source;
+ const char *object_uuid;
uint64_t object_size;
};