It combines updating r_state with the debugger notification.
The second change to _dl_open introduces an additional debugger
notification for dlmopen, but debuggers are expected to ignore it.
Reviewed-by: H.J. Lu <hjl.tools@gmail.com>
/* Notify the debugger we are about to remove some loaded objects.
LA_ACT_DELETE has already been signalled above for !unload_any. */
struct r_debug *r = _dl_debug_update (nsid);
- r->r_state = RT_DELETE;
- _dl_debug_state ();
+ _dl_debug_change_state (r, RT_DELETE);
LIBC_PROBE (unmap_start, 2, nsid, r);
if (unload_global)
__rtld_lock_unlock_recursive (GL(dl_load_tls_lock));
/* Notify the debugger those objects are finalized and gone. */
- r->r_state = RT_CONSISTENT;
- _dl_debug_state ();
+ _dl_debug_change_state (r, RT_CONSISTENT);
LIBC_PROBE (unmap_complete, 2, nsid, r);
#ifdef SHARED
return &r->base;
}
+void
+_dl_debug_change_state (struct r_debug *r, int state)
+{
+ atomic_store_release (&r->r_state, state);
+ _dl_debug_state ();
+}
+
/* Initialize _r_debug_extended for the namespace NS. LDBASE is the
run-time load address of the dynamic linker, to be put in
_r_debug_extended.r_ldbase. Return the address of _r_debug. */
/* Notify the debugger we have added some objects. We need to
call _dl_debug_initialize in a static program in case dynamic
linking has not been used before. */
- r->r_state = RT_ADD;
- _dl_debug_state ();
+ _dl_debug_change_state (r, RT_ADD);
LIBC_PROBE (map_start, 2, nsid, r);
}
else
#ifdef SHARED
bool was_not_consistent = r->r_state != RT_CONSISTENT;
#endif
- r->r_state = RT_CONSISTENT;
- _dl_debug_state ();
+ _dl_debug_change_state (r, RT_CONSISTENT);
LIBC_PROBE (map_complete, 3, nsid, r, args->map);
#ifdef SHARED
}
GL(dl_ns)[nsid].libc_map = NULL;
- _dl_debug_update (nsid)->r_state = RT_CONSISTENT;
+ _dl_debug_change_state (_dl_debug_update (nsid), RT_CONSISTENT);
}
/* Never allow loading a DSO in a namespace which is empty. Such
direct placements is only causing problems. Also don't allow
elf_setup_debug_entry (main_map, r);
/* We start adding objects. */
- r->r_state = RT_ADD;
- _dl_debug_state ();
+ _dl_debug_change_state (r, RT_ADD);
LIBC_PROBE (init_start, 2, LM_ID_BASE, r);
/* Auditing checkpoint: we are ready to signal that the initial map
/* Notify the debugger all new objects are now ready to go. We must re-get
the address since by now the variable might be in another object. */
r = _dl_debug_update (LM_ID_BASE);
- r->r_state = RT_CONSISTENT;
- _dl_debug_state ();
+ _dl_debug_change_state (r, RT_CONSISTENT);
LIBC_PROBE (init_complete, 2, LM_ID_BASE, r);
/* Auditing checkpoint: we have added all objects. */
rtld_hidden_proto (_dl_debug_state)
/* Initialize `struct r_debug_extended' for the namespace NS. LDBASE
- is the run-time load address of the dynamic linker, to be put in the
- `r_ldbase' member. Return the address of the structure. */
+ is the run-time load address of the dynamic linker, to be put in
+ the `r_ldbase' member.
+
+ Return the address of the r_debug structure for the namespace.
+ This is not merely a convenience or optimization, but it is
+ necessary for the LIBC_PROBE Systemtap/debugger probes to work
+ reliably: direct variable access can create probes that tools
+ cannot consume. */
extern struct r_debug *_dl_debug_initialize (ElfW(Addr) ldbase, Lmid_t ns)
attribute_hidden;
of the namespace NS. */
extern struct r_debug *_dl_debug_update (Lmid_t ns) attribute_hidden;
+/* Update R->r_state to STATE and notify the debugger by calling
+ _dl_debug_state. */
+void _dl_debug_change_state (struct r_debug *r, int state) attribute_hidden;
+
/* Initialize the basic data structure for the search paths. SOURCE
is either "LD_LIBRARY_PATH" or "--library-path".
GLIBC_HWCAPS_PREPEND adds additional glibc-hwcaps subdirectories to