--- /dev/null
+/* AUTOGENERATED FILE. DO NOT EDIT. */
+#include "unity.h"
+#include <setjmp.h>
+#include <stdio.h>
+
+char MessageBuffer[50];
+
+extern void setUp(void);
+extern void tearDown(void);
+
+extern void test_FindFunction_WhichIsBroken_ShouldReturnZeroIfItemIsNotInList_WhichWorksEvenInOurBrokenCode(void);
+extern void test_FindFunction_WhichIsBroken_ShouldReturnTheIndexForItemsInList_WhichWillFailBecauseOurFunctionUnderTestIsBroken(void);
+extern void test_FunctionWhichReturnsLocalVariable_ShouldReturnTheCurrentCounterValue(void);
+extern void test_FunctionWhichReturnsLocalVariable_ShouldReturnTheCurrentCounterValueAgain(void);
+extern void test_FunctionWhichReturnsLocalVariable_ShouldReturnCurrentCounter_ButFailsBecauseThisTestIsActuallyFlawed(void);
+extern void test_custom(void);
+extern void test_main(void);
+
+void resetTest(void);
+
+void resetTest(void)
+{
+ tearDown();
+ setUp();
+}
+
+
+int main(void)
+{
+ UnityBegin("test/TestProductionCode.c");
+ UnityBegin("test/test-2803.c");
+
+ /*
+ RUN_TEST(test_FindFunction_WhichIsBroken_ShouldReturnZeroIfItemIsNotInList_WhichWorksEvenInOurBrokenCode, 20);
+ RUN_TEST(test_FindFunction_WhichIsBroken_ShouldReturnTheIndexForItemsInList_WhichWillFailBecauseOurFunctionUnderTestIsBroken, 30);
+ RUN_TEST(test_FunctionWhichReturnsLocalVariable_ShouldReturnTheCurrentCounterValue, 41);
+ RUN_TEST(test_FunctionWhichReturnsLocalVariable_ShouldReturnTheCurrentCounterValueAgain, 51);
+ RUN_TEST(test_FunctionWhichReturnsLocalVariable_ShouldReturnCurrentCounter_ButFailsBecauseThisTestIsActuallyFlawed, 57);
+*/
+
+RUN_TEST(test_main);
+
+//RUN_TEST(test_FindFunction_WhichIsBroken_ShouldReturnZeroIfItemIsNotInList_WhichWorksEvenInOurBrokenCode);
+ //RUN_TEST(test_FindFunction_WhichIsBroken_ShouldReturnTheIndexForItemsInList_WhichWillFailBecauseOurFunctionUnderTestIsBroken);
+ //RUN_TEST(test_FunctionWhichReturnsLocalVariable_ShouldReturnTheCurrentCounterValue);
+ //RUN_TEST(test_FunctionWhichReturnsLocalVariable_ShouldReturnTheCurrentCounterValueAgain);
+ //RUN_TEST(test_FunctionWhichReturnsLocalVariable_ShouldReturnCurrentCounter_ButFailsBecauseThisTestIsActuallyFlawed);
+
+
+//RUN_TEST(test_FunctionWhichReturnsLocalVariable_ShouldReturnCurrentCounter_ButFailsBecauseThisTestIsActuallyFlawed);
+ RUN_TEST(test_custom);
+
+ UnityEnd();
+ return 0;
+}
--- /dev/null
+#include "bug-2803.h"
+#include "unity.h"
+
+#define VERSION 3 //change this to 5 and the test wont fail.
+
+
+void setUp(void)
+{
+
+}
+
+void tearDown(void)
+{
+}
+
+/*
+int main( void )
+{
+
+ // loop from {0.0} to {1.1000000} stepping by tv_sec by 1 and tv_usec by 100000
+ test_loop( 0, 0, 1, MICROSECONDS, 1, MICROSECONDS / 10 );
+
+ // test_loop( 0, 0, 5, MICROSECONDS, 1, MICROSECONDS / 1000 );
+ // test_loop( 0, 0, -5, -MICROSECONDS, -1, -MICROSECONDS / 1000 );
+
+ return 0;
+}
+*/
+int test_main( void )
+{
+ TEST_ASSERT_EQUAL(0, main2());
+}
+
+void test_custom(void)
+{
+ if(VERSION < 4 ){
+ TEST_FAIL_MESSAGE("expected to fail");
+ }
+
+ else TEST_ASSERT_EQUAL(1,1);
+}