--- /dev/null
+#include "squid.h"
+#include "AsyncCall.h"
+
+void scheduleAsyncCall(int debugSection, int debugLevel,
+ const char *fileName, int fileLine, void *objectPtr, const char *callName,
+ EVH *wrapper)
+{
+ debugs(debugSection, debugLevel, fileName << "(" << fileLine <<
+ ") will call " << callName << '(' << objectPtr << ')');
+ eventAdd(callName, wrapper, objectPtr, 0.0, 0, true);
+}
+
+bool enterAsyncCallWrapper(int debugSection, int debugLevel,
+ void *objectPtr, const char *className, const char *methodName)
+{
+ assert(objectPtr);
+ debugs(debugSection, debugLevel, "entering " << className << "::" <<
+ methodName << '(' << objectPtr << ')');
+ return true;
+}
+
+void exitAsyncCallWrapper(int debugSection, int debugLevel,
+ void *objectPtr, const char *className, const char *methodName)
+{
+ debugs(debugSection, debugLevel, "exiting " << className << "::" <<
+ methodName << '(' << objectPtr << ')');
+}
+
+
+#if USAGE_SKETCH
+
+class TestClass {
+ public:
+ virtual ~TestClass();
+
+ virtual void testMethod(); // does not have to be virtual
+ AsyncCallWrapper(0,0, TestClass, testMethod) // define a wrapper
+
+ private:
+ CBDATA_CLASS2(TestClass);
+};
+
+void testCase(TestClass *c) {
+ AsyncCall(0,0, &c, TestClass::testMethod); // make an async call to c
+}
+
+#endif
--- /dev/null
+
+/*
+ * $Id: AsyncCall.h,v 1.1 2007/04/06 04:45:07 rousskov Exp $
+ *
+ *
+ * SQUID Web Proxy Cache http://www.squid-cache.org/
+ * ----------------------------------------------------------
+ *
+ * Squid is the result of efforts by numerous individuals from
+ * the Internet community; see the CONTRIBUTORS file for full
+ * details. Many organizations have provided support for Squid's
+ * development; see the SPONSORS file for full details. Squid is
+ * Copyrighted (C) 2001 by the Regents of the University of
+ * California; see the COPYRIGHT file for full details. Squid
+ * incorporates software developed and/or copyrighted by other
+ * sources; see the CREDITS file for full details.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111, USA.
+ *
+ */
+
+#ifndef SQUID_ASYNCCALL_H
+#define SQUID_ASYNCCALL_H
+
+//#include "cbdata.h"
+#include "event.h"
+
+// A call is asynchronous if the caller proceeds after the call is made,
+// and the callee receives the call during the next main loop iteration.
+// Asynchronous calls help avoid nasty call-me-when-I-call-you loops
+// that humans often have trouble understanding or implementing correctly.
+
+// Asynchronous calls are currently implemented via Squid events. The call
+// event stores the pointer to the callback function and cbdata-protected
+// callback data. To call a method of an object, the method is wrapped
+// in a method-specific, static callback function and the pointer to the
+// object is passed to the wrapper. For the method call to be safe, the
+// class must be cbdata-enabled.
+
+// You do not have to use the macros below to make or receive asynchronous
+// method calls, but they give you a uniform interface and handy call
+// debugging.
+
+// See AsyncCall.cc for a usage sketch.
+
+
+// Make an asynchronous object->callName() call.
+#define AsyncCall(debugSection, debugLevel, objectPtr, callName) \
+ scheduleAsyncCall((debugSection), (debugLevel), __FILE__, __LINE__, \
+ (objectPtr), #callName, \
+ &(callName ## Wrapper))
+
+// Declare and define a wrapper for an asynchronous call handler method
+#define AsyncCallWrapper(debugSection, debugLevel, ClassName, callName) \
+static \
+void callName ## Wrapper(void *data) { \
+ ClassName *objectPtr = static_cast<ClassName*>(data); \
+ if (enterAsyncCallWrapper((debugSection), (debugLevel), data, #ClassName, #callName)) { \
+ objectPtr->callName(); \
+ exitAsyncCallWrapper((debugSection), (debugLevel), data, #ClassName, #callName); \
+ } \
+}
+
+
+// Hint: to customize debugging of asynchronous messages in a class, provide
+// class method called scheduleAsyncCall, enterAsyncCallWrapper, and/or
+// exitAsyncCallWrapper. Class method will take priority over these globals.
+
+extern void scheduleAsyncCall(int debugSection, int debugLevel,
+ const char *fileName, int fileLine, void *objectPtr, const char *callName,
+ EVH *wrapper);
+
+extern bool enterAsyncCallWrapper(int debugSection, int debugLevel,
+ void *objectPtr, const char *className, const char *methodName);
+
+extern void exitAsyncCallWrapper(int debugSection, int debugLevel,
+ void *objectPtr, const char *className, const char *methodName);
+
+
+#endif /* SQUID_ASYNCCALL_H */