#include "esi/Element.h"
#include "clientStream.h"
#include "err_type.h"
+#include "HttpReply.h"
#include "http/StatusCode.h"
class ESIVarState;
err_type errorpage; /* if we error what page to use */
Http::StatusCode errorstatus; /* if we error, what code to return */
char *errormessage; /* error to pass to error page */
- HttpReply *rep; /* buffered until we pass data downstream */
+ HttpReply::Pointer rep; /* buffered until we pass data downstream */
ESISegment::Pointer buffered; /* unprocessed data - for whatever reason */
ESISegment::Pointer incoming;
/* processed data we are waiting to send, or for
#endif
- if (!(rep || (outbound.getRaw() &&
+ if (!(rep != NULL || (outbound.getRaw() &&
outbound->len && (outbound_offset <= outbound->len)))) {
debugs(86, 5, "ESIContext::send: Nothing to send.");
return 0;
flags.clientwantsdata = 0;
debugs(86, 5, "ESIContext::send: this=" << this << " Client no longer wants data ");
/* Deal with re-entrancy */
- HttpReply *temprep = rep;
+ HttpReply::Pointer temprep = rep;
rep = NULL; /* freed downstream */
- if (temprep && varState)
- varState->buildVary (temprep);
+ if (temprep != NULL && varState)
+ varState->buildVary(temprep.getRaw());
{
StoreIOBuffer tempBuffer;
tempBuffer.length = len;
tempBuffer.offset = pos - len;
tempBuffer.data = next->readBuffer.data;
- clientStreamCallback (thisNode, http, temprep, tempBuffer);
+ clientStreamCallback (thisNode, http, temprep.getRaw(), tempBuffer);
}
if (len == 0)
++parserState.stackdepth;
}
- if (rep && !parserState.inited())
+ if (rep != NULL && !parserState.inited())
parserState.init(this);
/* we have data */
{
debugs(86, 5, HERE << "Freeing for this=" << this);
- HTTPMSGUNLOCK(rep);
+ rep = NULL; // refcounted
finishChildren ();