return 0;
}
+int odb_for_each_object(struct object_database *odb,
+ struct object_info *oi,
+ odb_for_each_object_cb cb,
+ void *cb_data,
+ unsigned flags)
+{
+ int ret;
+
+ odb_prepare_alternates(odb);
+ for (struct odb_source *source = odb->sources; source; source = source->next) {
+ if (flags & ODB_FOR_EACH_OBJECT_LOCAL_ONLY && !source->local)
+ continue;
+
+ if (!(flags & ODB_FOR_EACH_OBJECT_PROMISOR_ONLY)) {
+ ret = odb_source_loose_for_each_object(source, oi, cb, cb_data, flags);
+ if (ret)
+ return ret;
+ }
+
+ ret = packfile_store_for_each_object(source->packfiles, oi, cb, cb_data, flags);
+ if (ret)
+ return ret;
+ }
+
+ return 0;
+}
+
void odb_assert_oid_type(struct object_database *odb,
const struct object_id *oid, enum object_type expect)
{
struct object_info *oi,
void *cb_data);
+/*
+ * Iterate through all objects contained in the object database. Note that
+ * objects may be iterated over multiple times in case they are either stored
+ * in different backends or in case they are stored in multiple sources.
+ *
+ * Returning a non-zero error code will cause iteration to abort. The error
+ * code will be propagated.
+ *
+ * Returns 0 on success, a negative error code in case a failure occurred, or
+ * an arbitrary non-zero error code returned by the callback itself.
+ */
+int odb_for_each_object(struct object_database *odb,
+ struct object_info *oi,
+ odb_for_each_object_cb cb,
+ void *cb_data,
+ unsigned flags);
+
enum {
/*
* By default, `odb_write_object()` does not actually write anything