tcg_debug_assert((ofs & max_align) == 0);
}
-/* Verify vector overlap rules for two operands. */
-static void check_overlap_2(uint32_t d, uint32_t a, uint32_t s)
+/*
+ * Verify vector overlap rules for two operands.
+ * When dbase and abase are not the same pointer, we cannot check for
+ * overlap at compile-time, but the runtime restrictions remain.
+ */
+static void check_overlap_2(TCGv_ptr dbase, uint32_t d,
+ TCGv_ptr abase, uint32_t a, uint32_t s)
{
- tcg_debug_assert(d == a || d + s <= a || a + s <= d);
+ tcg_debug_assert(dbase != abase || d == a || d + s <= a || a + s <= d);
}
/* Verify vector overlap rules for three operands. */
-static void check_overlap_3(uint32_t d, uint32_t a, uint32_t b, uint32_t s)
+static void check_overlap_3(TCGv_ptr dbase, uint32_t d,
+ TCGv_ptr abase, uint32_t a,
+ TCGv_ptr bbase, uint32_t b, uint32_t s)
{
- check_overlap_2(d, a, s);
- check_overlap_2(d, b, s);
- check_overlap_2(a, b, s);
+ check_overlap_2(dbase, d, abase, a, s);
+ check_overlap_2(dbase, d, bbase, b, s);
+ check_overlap_2(abase, a, bbase, b, s);
}
/* Verify vector overlap rules for four operands. */
-static void check_overlap_4(uint32_t d, uint32_t a, uint32_t b,
- uint32_t c, uint32_t s)
+static void check_overlap_4(TCGv_ptr dbase, uint32_t d,
+ TCGv_ptr abase, uint32_t a,
+ TCGv_ptr bbase, uint32_t b,
+ TCGv_ptr cbase, uint32_t c, uint32_t s)
{
- check_overlap_2(d, a, s);
- check_overlap_2(d, b, s);
- check_overlap_2(d, c, s);
- check_overlap_2(a, b, s);
- check_overlap_2(a, c, s);
- check_overlap_2(b, c, s);
+ check_overlap_2(dbase, d, abase, a, s);
+ check_overlap_2(dbase, d, bbase, b, s);
+ check_overlap_2(dbase, d, cbase, c, s);
+ check_overlap_2(abase, a, bbase, b, s);
+ check_overlap_2(abase, a, cbase, c, s);
+ check_overlap_2(bbase, b, cbase, c, s);
}
/* Create a descriptor from components. */
uint32_t some;
check_size_align(oprsz, maxsz, dofs | aofs);
- check_overlap_2(dofs, aofs, maxsz);
+ check_overlap_2(tcg_env, dofs, tcg_env, aofs, maxsz);
type = 0;
if (g->fniv) {
uint32_t some;
check_size_align(oprsz, maxsz, dofs | aofs);
- check_overlap_2(dofs, aofs, maxsz);
+ check_overlap_2(tcg_env, dofs, tcg_env, aofs, maxsz);
type = 0;
if (g->fniv) {
TCGType type;
check_size_align(oprsz, maxsz, dofs | aofs);
- check_overlap_2(dofs, aofs, maxsz);
+ check_overlap_2(tcg_env, dofs, tcg_env, aofs, maxsz);
type = 0;
if (g->fniv) {
uint32_t some;
check_size_align(oprsz, maxsz, dofs | aofs | bofs);
- check_overlap_3(dofs, aofs, bofs, maxsz);
+ check_overlap_3(tcg_env, dofs, tcg_env, aofs, tcg_env, bofs, maxsz);
type = 0;
if (g->fniv) {
uint32_t some;
check_size_align(oprsz, maxsz, dofs | aofs | bofs);
- check_overlap_3(dofs, aofs, bofs, maxsz);
+ check_overlap_3(tcg_env, dofs, tcg_env, aofs, tcg_env, bofs, maxsz);
type = 0;
if (g->fniv) {
uint32_t some;
check_size_align(oprsz, maxsz, dofs | aofs | bofs | cofs);
- check_overlap_4(dofs, aofs, bofs, cofs, maxsz);
+ check_overlap_4(tcg_env, dofs, tcg_env, aofs,
+ tcg_env, bofs, tcg_env, cofs, maxsz);
type = 0;
if (g->fniv) {
uint32_t some;
check_size_align(oprsz, maxsz, dofs | aofs | bofs | cofs);
- check_overlap_4(dofs, aofs, bofs, cofs, maxsz);
+ check_overlap_4(tcg_env, dofs, tcg_env, aofs,
+ tcg_env, bofs, tcg_env, cofs, maxsz);
type = 0;
if (g->fniv) {
uint32_t some;
check_size_align(oprsz, maxsz, dofs | aofs);
- check_overlap_2(dofs, aofs, maxsz);
+ check_overlap_2(tcg_env, dofs, tcg_env, aofs, maxsz);
/* If the backend has a scalar expansion, great. */
type = choose_vector_type(g->s_list, vece, oprsz, vece == MO_64);
uint32_t some;
check_size_align(oprsz, maxsz, dofs | aofs | bofs);
- check_overlap_3(dofs, aofs, bofs, maxsz);
+ check_overlap_3(tcg_env, dofs, tcg_env, aofs, tcg_env, bofs, maxsz);
if (cond == TCG_COND_NEVER || cond == TCG_COND_ALWAYS) {
do_dup(MO_8, tcg_env, dofs, oprsz, maxsz,
TCGType type;
check_size_align(oprsz, maxsz, dofs | aofs);
- check_overlap_2(dofs, aofs, maxsz);
+ check_overlap_2(tcg_env, dofs, tcg_env, aofs, maxsz);
if (cond == TCG_COND_NEVER || cond == TCG_COND_ALWAYS) {
do_dup(MO_8, tcg_env, dofs, oprsz, maxsz,