}
[CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_stage_get_type ()")]
[Version (since = "0.2")]
- public class Stage : Clutter.Group, Atk.Implementor, Clutter.Animatable, Clutter.Container, Clutter.Scriptable, Atk.Implementor, Clutter.Animatable, Clutter.Container, Clutter.Scriptable {
+ public class Stage : Clutter.Group, Atk.Implementor, Clutter.Animatable, Clutter.Container, Clutter.Scriptable {
[CCode (has_construct_function = false, type = "ClutterActor*")]
[Version (since = "0.8")]
public Stage ();
}
[CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_texture_get_type ()")]
[Version (since = "0.2")]
- public class Texture : Clutter.Actor, Atk.Implementor, Clutter.Animatable, Clutter.Scriptable, Atk.Implementor, Clutter.Animatable, Clutter.Container, Clutter.Scriptable {
+ public class Texture : Clutter.Actor, Atk.Implementor, Clutter.Animatable, Clutter.Container, Clutter.Scriptable {
[CCode (has_construct_function = false, type = "ClutterActor*")]
[Version (deprecated = true, deprecated_since = "1.12")]
public Texture ();
}
[CCode (type_id = "clutter_stage_get_type ()", cheader_filename = "clutter/clutter.h")]
- public class Stage : Clutter.Group, Atk.Implementor, Clutter.Animatable, Clutter.Container, Clutter.Scriptable {
+ public class Stage : Clutter.Group {
[CCode (cname = "clutter_redraw")]
public void redraw ();
}
}
[CCode (type_id = "clutter_texture_get_type ()", cheader_filename = "clutter/clutter.h")]
- public class Texture : Clutter.Actor, Atk.Implementor, Clutter.Animatable, Clutter.Scriptable {
+ public class Texture : Clutter.Actor {
public Cogl.Material cogl_material { get; set; }
public Cogl.Texture cogl_texture { get; set; }
}