static void update_realtime_members(struct call_queue *q);
static int set_member_paused(const char *queuename, const char *interface, const char *reason, int paused);
+/*! \brief sets the QUEUESTATUS channel variable */
static void set_queue_result(struct ast_channel *chan, enum queue_result res)
{
int i;
QUEUE_NORMAL
};
+/*! \brief Check if members are available
+ *
+ * This function checks to see if members are available to be called. If any member
+ * is available, the function immediately returns QUEUE_NORMAL. If no members are available,
+ * the appropriate reason why is returned
+ */
static enum queue_member_status get_member_status(struct call_queue *q, int max_penalty, int min_penalty)
{
struct member *member;
int state;
char dev[0];
};
-
+/*! \brief set a member's status based on device state of that member's state_interface*/
static void *handle_statechange(struct statechange *sc)
{
struct call_queue *q;
.thread = AST_PTHREADT_NULL,
};
+/*! \brief Consumer of the statechange queue */
static void *device_state_thread(void *data)
{
struct statechange *sc = NULL;
return NULL;
}
-
+/*! \brief Producer of the statechange queue */
static int statechange_queue(const char *dev, enum ast_device_state state)
{
struct statechange *sc;
return 0;
}
-
static void device_state_cb(const struct ast_event *event, void *unused)
{
enum ast_device_state state;
statechange_queue(device, state);
}
+/*! \brief allocate space for new queue member and set fields based on parameters passed */
static struct member *create_queue_member(const char *interface, const char *membername, int penalty, int paused, const char *state_interface)
{
struct member *cur;