* @shared_3d_lut: shared 3D LUT flag. Can be either DPP or MPC, but single
* instance
* @ogam_rom_caps: pre-definied curve caps for regamma 1D LUT
+ * @mcm_3d_lut_caps: HW support cap for MCM LUT memory
+ * @rmcm_3d_lut_caps: HW support cap for RMCM LUT memory
+ * @preblend: whether color manager supports preblend with MPC
*/
struct mpc_color_caps {
uint16_t gamut_remap : 1;
*/
void (*program_3dlut_size)(struct mpc *mpc, bool is_17x17x17, int mpcc_id);
+ /**
+ * @mcm:
+ *
+ * MPC MCM new HW sequential programming functions
+ */
struct {
void (*program_3dlut_size)(struct mpc *mpc, uint32_t width, int mpcc_id);
void (*program_bias_scale)(struct mpc *mpc, uint16_t bias, uint16_t scale, int mpcc_id);
bool lut_bank_a, int mpcc_id);
} mcm;
+ /**
+ * @rmcm:
+ *
+ * MPC RMCM new HW sequential programming functions
+ */
struct {
void (*enable_3dlut_fl)(struct mpc *mpc, bool enable, int mpcc_id);
void (*update_3dlut_fast_load_select)(struct mpc *mpc, int mpcc_id, int hubp_idx);