///
/// Match byte is used when the previous LZMA symbol was something else than
/// a literal (that is, it was some kind of match).
-#define LITERAL_CODER_SIZE 0x300
+#define LITERAL_CODER_SIZE UINT32_C(0x300)
/// Maximum number of literal coders
#define LITERAL_CODERS_MAX (1 << LZMA_LCLP_MAX)
+/// Calculates the literal_mask that literal_subcoder() needs.
+#define literal_mask_calc(lc, lp) \
+ ((UINT32_C(0x100) << (lp)) - (UINT32_C(0x100) >> (lc)))
+
/// Locate the literal coder for the next literal byte. The choice depends on
/// - the lowest literal_pos_bits bits of the position of the current
/// byte; and
/// - the highest literal_context_bits bits of the previous byte.
-#define literal_subcoder(probs, lc, lp_mask, pos, prev_byte) \
- ((probs)[(((pos) & (lp_mask)) << (lc)) \
- + ((uint32_t)(prev_byte) >> (8U - (lc)))])
+#define literal_subcoder(probs, lc, literal_mask, pos, prev_byte) \
+ ((probs) + UINT32_C(3) * \
+ (((((pos) << 8) + (prev_byte)) & (literal_mask)) << (lc)))
static inline void
-literal_init(probability (*probs)[LITERAL_CODER_SIZE],
- uint32_t lc, uint32_t lp)
+literal_init(probability *probs, uint32_t lc, uint32_t lp)
{
assert(lc + lp <= LZMA_LCLP_MAX);
- const uint32_t coders = 1U << (lc + lp);
+ const size_t coders = LITERAL_CODER_SIZE << (lc + lp);
- for (uint32_t i = 0; i < coders; ++i)
- for (uint32_t j = 0; j < LITERAL_CODER_SIZE; ++j)
- bit_reset(probs[i][j]);
+ for (size_t i = 0; i < coders; ++i)
+ bit_reset(probs[i]);
return;
}
///////////////////
/// Literals; see comments in lzma_common.h.
- probability literal[LITERAL_CODERS_MAX][LITERAL_CODER_SIZE];
+ probability literal[LITERAL_CODERS_MAX * LITERAL_CODER_SIZE];
/// If 1, it's a match. Otherwise it's a single 8-bit literal.
probability is_match[STATES][POS_STATES_MAX];
uint32_t pos_mask; // (1U << pb) - 1
uint32_t literal_context_bits;
- uint32_t literal_pos_mask;
+ uint32_t literal_mask;
/// Uncompressed size as bytes, or LZMA_VLI_UNKNOWN if end of
/// payload marker is expected.
uint32_t offset = coder->offset;
uint32_t len = coder->len;
- const uint32_t literal_pos_mask = coder->literal_pos_mask;
+ const uint32_t literal_mask = coder->literal_mask;
const uint32_t literal_context_bits = coder->literal_context_bits;
// Temporary variables
// Get the correct probability array from lp and
// lc params.
probs = literal_subcoder(coder->literal,
- literal_context_bits, literal_pos_mask,
+ literal_context_bits, literal_mask,
dict.pos, dict_get0(&dict));
if (is_literal_state(state)) {
rc_update_0(coder->is_match[state][pos_state]);
probs = literal_subcoder(coder->literal,
- literal_context_bits, literal_pos_mask,
+ literal_context_bits, literal_mask,
dict.pos, dict_get0(&dict));
symbol = 1;
literal_init(coder->literal, options->lc, options->lp);
coder->literal_context_bits = options->lc;
- coder->literal_pos_mask = (1U << options->lp) - 1;
+ coder->literal_mask = literal_mask_calc(options->lc, options->lp);
// State
coder->state = STATE_LIT_LIT;
const uint8_t cur_byte = mf->buffer[
mf->read_pos - mf->read_ahead];
probability *subcoder = literal_subcoder(coder->literal,
- coder->literal_context_bits, coder->literal_pos_mask,
+ coder->literal_context_bits, coder->literal_mask,
position, mf->buffer[mf->read_pos - mf->read_ahead - 1]);
if (is_literal_state(coder->state)) {
mf_skip(mf, 1);
mf->read_ahead = 0;
rc_bit(&coder->rc, &coder->is_match[0][0], 0);
- rc_bittree(&coder->rc, coder->literal[0], 8, mf->buffer[0]);
+ rc_bittree(&coder->rc, coder->literal + 0, 8, mf->buffer[0]);
++coder->uncomp_size;
}
coder->pos_mask = (1U << options->pb) - 1;
coder->literal_context_bits = options->lc;
- coder->literal_pos_mask = (1U << options->lp) - 1;
+ coder->literal_mask = literal_mask_calc(options->lc, options->lp);
// Range coder
rc_reset(&coder->rc);
uint32_t match_byte, uint32_t symbol)
{
const probability *const subcoder = literal_subcoder(coder->literal,
- coder->literal_context_bits, coder->literal_pos_mask,
+ coder->literal_context_bits, coder->literal_mask,
pos, prev_byte);
uint32_t price = 0;
uint32_t pos_mask; ///< (1 << pos_bits) - 1
uint32_t literal_context_bits;
- uint32_t literal_pos_mask;
+ uint32_t literal_mask;
// These are the same as in lzma_decoder.c. See comments there.
- probability literal[LITERAL_CODERS_MAX][LITERAL_CODER_SIZE];
+ probability literal[LITERAL_CODERS_MAX * LITERAL_CODER_SIZE];
probability is_match[STATES][POS_STATES_MAX];
probability is_rep[STATES];
probability is_rep0[STATES];