without examining state, and always returns exactly once -
e.g., does not raise an exception, call longjmp, or loop forever.
(This attribute is stricter than _GL_ATTRIBUTE_PURE because the
- function cannot observe state. It is stricter than
- _GL_ATTRIBUTE_UNSEQUENCED because the function must return exactly
- once and cannot access state addressed by its arguments.) */
+ function cannot observe state. Unlike _GL_ATTRIBUTE_UNSEQUENCED
+ the function must return exactly once and cannot access state
+ addressed by its pointer arguments or that happens to have the same
+ value for all calls to the function, but the function is allowed to
+ return a pointer to storage that can be modified later. */
/* Applies to: functions. */
#ifndef _GL_ATTRIBUTE_CONST
# if _GL_HAS_ATTRIBUTE (const)
# define _GL_ATTRIBUTE_CONST __attribute__ ((__const__))
# else
-# define _GL_ATTRIBUTE_CONST _GL_ATTRIBUTE_UNSEQUENCED
+# define _GL_ATTRIBUTE_CONST
# endif
#endif
returns a value determined solely by its arguments's values
together with observable state, and always returns exactly once.
(This attribute is looser than _GL_ATTRIBUTE_CONST because the function
- can depend on observable state. It is stricter than
- _GL_ATTRIBUTE_REPRODUCIBLE because the function must return exactly
- once and cannot change state addressed by its arguments.) */
+ can depend on observable state.
+ Unlike _GL_ATTRIBUTE_REPRODUCIBLE the function must return exactly
+ once and cannot change state addressed by its arguments, but the
+ function can return a pointer to storage whose contents change later.) */
/* Applies to: functions. */
#ifndef _GL_ATTRIBUTE_PURE
# if _GL_HAS_ATTRIBUTE (pure)
# define _GL_ATTRIBUTE_PURE __attribute__ ((__pure__))
# else
-# define _GL_ATTRIBUTE_PURE _GL_ATTRIBUTE_REPRODUCIBLE
+# define _GL_ATTRIBUTE_PURE
# endif
#endif
/* _GL_ATTRIBUTE_REPRODUCIBLE declares:
It is OK for a compiler to move a call, or omit a duplicate call
- and reuse a cached value returned either directly or indirectly
- via a pointer argument, if other observable state is the same;
- however, these pointer arguments cannot alias.
+ and reuse a cached value returned either directly or indirectly via
+ a pointer, if other observable state is the same;
+ however, pointer arguments cannot alias.
This attribute is safe for a function that is effectless and idempotent;
see ISO C 23 § 6.7.13.8 for a definition of these terms.
(This attribute is looser than _GL_ATTRIBUTE_UNSEQUENCED because
- the function need not be stateless or independent. It is looser
- from _GL_ATTRIBUTE_PURE because the function need not return
- exactly once, and it can change state addressed by its pointer arguments
- that do not alias.)
+ the function need not be stateless or independent.
+ Unlike _GL_ATTRIBUTE_PURE the function need not return exactly once
+ and can change state addressed by its pointer arguments, but the
+ function cannot return a pointer to storage whose contents change later.)
See also <https://www.open-std.org/jtc1/sc22/wg14/www/docs/n2956.htm> and
<https://stackoverflow.com/questions/76847905/>.
ATTENTION! Efforts are underway to change the meaning of this attribute.
/* _GL_ATTRIBUTE_UNSEQUENCED declares:
It is OK for a compiler to move a call, or omit a duplicate call
- and reuse a cached return value, addressed by its arguments is the same.
+ and reuse a cached value returned either directly or indirectly via
+ a pointer, if the state addressed by its pointer arguments is the same;
+ however, pointer arguments cannot alias.
This attribute is safe for a function that is effectless, idempotent,
stateless, and independent; see ISO C 23 § 6.7.13.8 for a definition of
these terms.
(This attribute is stricter than _GL_ATTRIBUTE_REPRODUCIBLE because
- the function must be stateless and independent. It differs from
- _GL_ATTRIBUTE_CONST because the function need not return exactly
- once and can depend on state accessed via its pointer arguments
- that do not alias, or on other state that happens to have the
- same value for all calls to the function.)
+ the function must be stateless and independent. Unlike
+ _GL_ATTRIBUTE_CONST the function need not return exactly once, and
+ can depend on state accessed via its pointer arguments or that
+ happens to have the same value for all calls to the function, but
+ the function cannot return a pointer to storage whose contents
+ change later.)
See also <https://www.open-std.org/jtc1/sc22/wg14/www/docs/n2956.htm> and
<https://stackoverflow.com/questions/76847905/>.
ATTENTION! Efforts are underway to change the meaning of this attribute.