std::unique_ptr<SyncRes> sr;
initSR(sr);
- // We only do v4, this avoids "beenthere" non-deterministic behavour. If we do both v4 and v6, there are multiple IPs
+ // We only do v4, this avoids "beenthere" non-deterministic behaviour. If we do both v4 and v6, there are multiple IPs
// per (root) nameserver, and the "beenthere" loop detection is influenced by the particular address family selected.
// To see the non-deterministic behaviour, uncomment the line below (you'll be seeing around 21-24 queries).
// See #9565
std::unique_ptr<SyncRes> sr;
initSR(sr);
- // We only do v4, this avoids "beenthere" non-deterministic behavour. If we do both v4 and v6, there are multiple IPs
+ // We only do v4, this avoids "beenthere" non-deterministic behaviour. If we do both v4 and v6, there are multiple IPs
// per (root) nameserver, and the "beenthere" loop detection is influenced by the particular address family selected.
// To see the non-deterministic behaviour, uncomment the line below (you'll be seeing around 21-24 queries).
// See #9565