jack_latency_range_t latest_left_latency_range, latest_right_latency_range;
int64_t time_of_latest_transfer;
-int play(void *buf, int samples) {
- // debug(1,"jack_play of %d samples.",samples);
- // copy the samples into the queue
- size_t bytes_to_transfer, bytes_transferred;
- bytes_to_transfer = samples * bytes_per_frame;
- pthread_mutex_lock(&buffer_mutex); // it's ok to lock here since we're not in the realtime callback
- bytes_transferred = jack_ringbuffer_write(jackbuf, buf, bytes_to_transfer);
- // semantics change: we now measure the last time audio was moved into the ringbuffer, not the jack output buffers.
- time_of_latest_transfer = get_absolute_time_in_fp();
- pthread_mutex_unlock(&buffer_mutex);
- if (bytes_transferred < bytes_to_transfer) {
- debug(1, "JACK ringbuffer overrun. Only wrote %d of %d bytes.", bytes_transferred, bytes_to_transfer);
- }
- return 0;
-}
static inline jack_default_audio_sample_t sample_conv(short sample) {
return ((sample < 0) ? (-1.0 * sample / SHRT_MIN) : (1.0 * sample / SHRT_MAX));
static void default_jack_info_callback(const char *desc) { inform("jackd information: \"%s\"", desc); }
-int jack_is_running() {
- int reply = -1; // meaning jack is not running
- if (client_is_open) {
-
- // check if the ports have a zero latency -- if they both have, then it's disconnected.
-
- // FIXME: this causes a segfault when shairport-sync is exited with CTRL-C, because
- // the client_is_open flag is stale by then. Also, this test is not necessary.
- // shairport-sync should not worry what's reading its ports. As long as jack is alive,
- // deliver audio, even if nothing is connected. This behaviour probably stems from
- // the wish to not hog an audio device if not needed, which is no longer an issue with
- // jack. Moreover, don't "conserve" CPU this way, because in a realtime system you want
- // deterministic CPU load more than anything else.
- // jack_latency_range_t left_latency_range, right_latency_range;
- // jack_port_get_latency_range(left_port, JackPlaybackLatency, &left_latency_range);
- // jack_port_get_latency_range(right_port, JackPlaybackLatency, &right_latency_range);
-
- // if ((left_latency_range.min == 0) && (left_latency_range.max == 0) &&
- // (right_latency_range.min == 0) && (right_latency_range.max == 0)) {
- // reply = -2; // meaning Shairport Sync is not connected
- // } else {
-
- // FIXME: For now, we assume JACK is always running, as it should.
- // Still need to understand why shairport-sync needs this function.
- reply = 0; // meaning jack is open and Shairport Sync is connected to it
- // }
- }
- return reply;
-}
static int jack_client_open_if_needed(void) {
pthread_mutex_lock(&client_mutex);
pthread_mutex_unlock(&client_mutex);
}
-void jack_deinit() {
- jack_close();
- if (open_client_if_necessary_thread) {
- pthread_cancel(*open_client_if_necessary_thread);
- free((char *)open_client_if_necessary_thread);
-
- jack_ringbuffer_free(jackbuf);
-
- }
-}
-
static void *open_client_if_necessary_thread_function(void *arg) {
int *interval = (int *)arg;
while (*interval != 0) {
return 0;
}
+void jack_deinit() {
+ jack_close();
+ if (open_client_if_necessary_thread) {
+ pthread_cancel(*open_client_if_necessary_thread);
+ free((char *)open_client_if_necessary_thread);
+
+ jack_ringbuffer_free(jackbuf);
+
+ }
+}
+
void jack_start(__attribute__((unused)) int i_sample_rate,
__attribute__((unused)) int i_sample_format) {
// debug(1, "jack start");
debug(1, "cannot open a jack client for a play session");
}
+void jack_stop(void) {
+ // debug(1, "jack stop");
+ if (config.jack_auto_client_disconnect)
+ jack_close();
+}
+
+int jack_is_running() {
+ int reply = -1; // meaning jack is not running
+ if (client_is_open) {
+
+ // check if the ports have a zero latency -- if they both have, then it's disconnected.
+
+ // FIXME: this causes a segfault when shairport-sync is exited with CTRL-C, because
+ // the client_is_open flag is stale by then. Also, this test is not necessary.
+ // shairport-sync should not worry what's reading its ports. As long as jack is alive,
+ // deliver audio, even if nothing is connected. This behaviour probably stems from
+ // the wish to not hog an audio device if not needed, which is no longer an issue with
+ // jack. Moreover, don't "conserve" CPU this way, because in a realtime system you want
+ // deterministic CPU load more than anything else.
+ // jack_latency_range_t left_latency_range, right_latency_range;
+ // jack_port_get_latency_range(left_port, JackPlaybackLatency, &left_latency_range);
+ // jack_port_get_latency_range(right_port, JackPlaybackLatency, &right_latency_range);
+
+ // if ((left_latency_range.min == 0) && (left_latency_range.max == 0) &&
+ // (right_latency_range.min == 0) && (right_latency_range.max == 0)) {
+ // reply = -2; // meaning Shairport Sync is not connected
+ // } else {
+
+ // FIXME: For now, we assume JACK is always running, as it should.
+ // Still need to understand why shairport-sync needs this function.
+ reply = 0; // meaning jack is open and Shairport Sync is connected to it
+ // }
+ }
+ return reply;
+}
+
+void jack_flush() {
+ // debug(1, "Only the consumer can safely flush a lock-free ringbuffer. Asking the process callback to do it...");
+ flush_please = 1;
+}
+
int jack_delay(long *the_delay) {
// semantics change: we now look at the last transfer into the lock-free ringbuffer, not
return 0;
}
-void jack_flush() {
- // debug(1, "Only the consumer can safely flush a lock-free ringbuffer. Asking the process callback to do it...");
- flush_please = 1;
-}
-
-void jack_stop(void) {
- // debug(1, "jack stop");
- if (config.jack_auto_client_disconnect)
- jack_close();
+int play(void *buf, int samples) {
+ // debug(1,"jack_play of %d samples.",samples);
+ // copy the samples into the queue
+ size_t bytes_to_transfer, bytes_transferred;
+ bytes_to_transfer = samples * bytes_per_frame;
+ pthread_mutex_lock(&buffer_mutex); // it's ok to lock here since we're not in the realtime callback
+ bytes_transferred = jack_ringbuffer_write(jackbuf, buf, bytes_to_transfer);
+ // semantics change: we now measure the last time audio was moved into the ringbuffer, not the jack output buffers.
+ time_of_latest_transfer = get_absolute_time_in_fp();
+ pthread_mutex_unlock(&buffer_mutex);
+ if (bytes_transferred < bytes_to_transfer) {
+ debug(1, "JACK ringbuffer overrun. Only wrote %d of %d bytes.", bytes_transferred, bytes_to_transfer);
+ }
+ return 0;
}