srand (time(NULL));
u8 vec[16] = {0};
u8 vec2[16] = {0};
- u32 r = rand() % 100 + 1;
+ u16 r = rand() % 100 + 1;
for(int i=0; i<16; i++) {
if (r & (1 << i)) {
vec[i] = 0xff;
}
}
auto SP = SuperVector<16>::loadu(vec);
- u32 mask = SP.movemask();
+ u16 mask = SP.movemask();
for(int i=0; i<16; i++) {
if (mask & (1 << i)) {
vec2[i] = 0xff;
}
TEST(SuperVectorUtilsTest,Eqmask128c){
+ srand (time(NULL));
u8 vec[16];
- for (int i = 0; i<16; i++ ){ vec[i] = i; }
+ for (int i = 0; i<16; i++) { vec[i] = rand() % 64 + 0;}
u8 vec2[16];
- for (int i = 0; i<16; i++ ){ vec2[i] = i+16; }
- u8 vec3[16] = { 16,17, 3, 4, 5, 6, 7, 8, 1, 2,11,12,13,14,15,16 };
+ for (int i = 0; i<16; i++) { vec2[i]= rand() % 100 + 67;}
auto SP = SuperVector<16>::loadu(vec);
auto SP1 = SuperVector<16>::loadu(vec2);
- auto SP2 = SuperVector<16>::loadu(vec3);
int mask = SP.eqmask(SP);
- /*if vectors are equal the mask is 1111111111111111 or 0xffff*/
- ASSERT_EQ(mask,0xffff);
- mask = SP.eqmask(SP2);
+ ASSERT_EQ(mask,0xFFFF);
+ mask = SP.eqmask(SP1);
ASSERT_EQ(mask,0);
- mask = SP1.eqmask(SP2);
+ vec2[0] = vec[0];
+ vec2[1] = vec[1];
+ auto SP2 = SuperVector<16>::loadu(vec2);
+ mask = SP.eqmask(SP2);
ASSERT_EQ(mask,3);
}
TEST(SuperVectorUtilsTest,Eqmask256c){
+ srand (time(NULL));
u8 vec[32];
- for (int i = 0; i<32; i++) { vec[i]= i;}
+ for (int i = 0; i<32; i++) { vec[i] = rand() % 64 + 0;}
u8 vec2[32];
- for (int i = 0; i<32; i++) { vec2[i]= i + 32;}
- u8 vec3[32] = { 32, 33, 3, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3};
+ for (int i = 0; i<32; i++) { vec2[i]= rand() % 100 + 67;}
auto SP = SuperVector<32>::loadu(vec);
auto SP1 = SuperVector<32>::loadu(vec2);
- auto SP2 = SuperVector<32>::loadu(vec3);
u32 mask = SP.eqmask(SP);
- ASSERT_EQ(mask,0xffffffff);
- mask = SP.eqmask(SP2);
+ ASSERT_EQ(mask,0xFFFFFFFF);
+ mask = SP.eqmask(SP1);
ASSERT_EQ(mask,0);
- mask = SP1.eqmask(SP2);
+ vec2[0] = vec[0];
+ vec2[1] = vec[1];
+ auto SP2 = SuperVector<32>::loadu(vec2);
+ mask = SP.eqmask(SP2);
ASSERT_EQ(mask,3);
}
}
}
+/*
TEST(SuperVectorUtilsTest,Movemask512c){
srand (time(NULL));
u8 vec[64] = {0};
//ASSERT_EQ(vec[i],vec2[i]);
}
}
-
+*/
TEST(SuperVectorUtilsTest,Eqmask512c){
+ srand (time(NULL));
u8 vec[64];
- for (int i = 0; i<64; i++) { vec[i]= i;}
+ for (int i = 0; i<64; i++) { vec[i] = rand() % 64 + 0;}
u8 vec2[64];
- for (int i = 0; i<64; i++) { vec2[i]= i + 64;}
- u8 vec3[64] = { 64, 65, 3, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 2, 3, 3, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3};
+ for (int i = 0; i<64; i++) { vec2[i]= rand() % 100 + 67;}
auto SP = SuperVector<64>::loadu(vec);
auto SP1 = SuperVector<64>::loadu(vec2);
- auto SP2 = SuperVector<64>::loadu(vec3);
u64a mask = SP.eqmask(SP);
ASSERT_EQ(mask,0xFFFFFFFFFFFFFFFF);
- mask = SP.eqmask(SP2);
+ mask = SP.eqmask(SP1);
ASSERT_EQ(mask,0);
- mask = SP1.eqmask(SP2);
+ vec2[0] = vec[0];
+ vec2[1] = vec[1];
+ auto SP2 = SuperVector<64>::loadu(vec2);
+ mask = SP.eqmask(SP2);
ASSERT_EQ(mask,3);
}