Changelog:
===========
- Allow gl_FragDepth identifier to be redeclared
- Replace 'GL_TASK(MESH)_SHADER_NV' with 'GL_TASK(MESH)_SHADER_EXT'
- Scalarize swizzled MeshEXT stores
- Support GL_EXT_long_vector
- Add missing preamble #define for GL_EXT_nontemporal_keyword
- Support GL_NV_push_constant_bank
- Support GL_EXT_descriptor_heap
Signed-off-by: Wang Mingyu <wangmy@fujitsu.com>
Signed-off-by: Mathieu Dubois-Briand <mathieu.dubois-briand@bootlin.com>
Signed-off-by: Ross Burton <ross.burton@arm.com>
Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
LICENSE = "BSD-3-Clause & BSD-2-Clause & MIT & Apache-2.0 & GPL-3-with-bison-exception"
LIC_FILES_CHKSUM = "file://LICENSE.txt;md5=50ff9d0fcde2d5b953ebe431c48e34e3"
-SRCREV = "b5782e52ee2f7b3e40bb9c80d15b47016e008bc9"
+SRCREV = "f0bd0257c308b9a26562c1a30c4748a0219cc951"
SRC_URI = "git://github.com/KhronosGroup/glslang.git;protocol=https;branch=main;tag=vulkan-sdk-${PV} \
file://0001-generate-glslang-pkg-config.patch \
"