public Color.from_pixel (uint32 pixel);
[CCode (cname = "clutter_color_from_string")]
public Color.from_string (string str);
- public static Clutter.Color get_static (Clutter.StaticColor color);
+ public static unowned Clutter.Color? get_static (Clutter.StaticColor color);
public uint hash ();
public Clutter.Color init (uint8 red, uint8 green, uint8 blue, uint8 alpha);
public Clutter.Color interpolate (Clutter.Color final, double progress);
.get_focal_point.point out=false
.get_transformed_focal_point.point out=false
+// Struct return values
+color_get_static nullable
+
// Remove for clutter-2.0
/////////////////////////